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								 Thomas FORGIONE | fab183eaa7 | A lot of cleaning... jshint likes me now ! | 2015-07-01 10:14:15 +02:00 |  | 
			
				
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								 Thomas FORGIONE | 09b8dad62b | Cleaning, and build tools | 2015-06-30 15:13:49 +02:00 |  | 
			
				
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								 Thomas FORGIONE | e5e1513221 | Cleaning | 2015-06-29 15:41:18 +02:00 |  | 
			
				
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								 Thomas FORGIONE | d8d1c54fed | Removed logs | 2015-06-29 11:22:41 +02:00 |  | 
			
				
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								 Thomas FORGIONE | 84288fec8b | Corrected a few bugs | 2015-06-29 10:43:29 +02:00 |  | 
			
				
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								 Thomas FORGIONE | 09f6c2028f | Avoid multiple loading of same mesh (long operation) | 2015-06-29 09:50:26 +02:00 |  | 
			
				
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								 Thomas FORGIONE | 5ec0a152f5 | I'm too good, progressive streaming with only frustum sent, and if nothing, just stream | 2015-06-26 09:22:32 +02:00 |  | 
			
				
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								 Thomas FORGIONE | 5e445a8c28 | Changed stuff and added doc | 2015-06-23 15:31:23 +02:00 |  | 
			
				
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								 Thomas FORGIONE | 6242e6f122 | Some stuff | 2015-06-23 14:05:40 +02:00 |  | 
			
				
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								 Thomas FORGIONE | 5ba5f57261 | Nice doc | 2015-06-22 17:53:10 +02:00 |  | 
			
				
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								 Thomas FORGIONE | 0a4c5d279c | Corrected jsdoc keyword | 2015-06-22 17:19:37 +02:00 |  | 
			
				
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								 Thomas FORGIONE | e331e7de49 | Nice doc | 2015-06-22 17:18:56 +02:00 |  | 
			
				
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								 Thomas FORGIONE | 8a9ee8c272 | Corrected doc | 2015-06-22 17:17:56 +02:00 |  | 
			
				
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								 Thomas FORGIONE | e000ce6a34 | Added doc on mesh.js | 2015-06-22 17:12:24 +02:00 |  | 
			
				
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								 Thomas FORGIONE | 567fa552d8 | Corrected all bugs | 2015-06-19 11:24:37 +02:00 |  | 
			
				
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								 Thomas FORGIONE | f808aebe4f | Principle of progressive streaming... needs octree now :s | 2015-06-18 16:58:07 +02:00 |  | 
			
				
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								 Thomas FORGIONE | fc77511d94 | Changed stuff | 2015-06-18 16:30:37 +02:00 |  | 
			
				
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								 Thomas FORGIONE | 9c9232d57b | Clean | 2015-06-18 15:03:06 +02:00 |  | 
			
				
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								 Thomas FORGIONE | 547162e9bb | It seems to work now | 2015-06-18 14:46:09 +02:00 |  | 
			
				
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								 Thomas FORGIONE | b94725ab7c | Improved progressive renderer... still bugged | 2015-06-18 11:46:24 +02:00 |  | 
			
				
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								 Thomas FORGIONE | bfca8ceab1 | Now, only the part of the mesh in front of the camera is streamed The rest is definitly lost | 2015-06-17 17:11:23 +02:00 |  | 
			
				
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								 Thomas FORGIONE | 17bf548fef | Improved performance in streaming | 2015-06-16 16:35:43 +02:00 |  | 
			
				
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								 Thomas FORGIONE | 5dfc5e4d4c | Progressive loader seems finished | 2015-06-16 15:14:43 +02:00 |  | 
			
				
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								 Thomas FORGIONE | 21321a6ff7 | ProgressiveLoader seems finished... I don't like the perfs :s | 2015-06-16 14:33:54 +02:00 |  | 
			
				
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								 Thomas FORGIONE | c6062e6a50 | Added normals to the spheres, and improved ProgressiveLoader | 2015-06-16 12:05:29 +02:00 |  | 
			
				
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								 Thomas FORGIONE | f89e52dc5a | A lot of work, cleaning streaming | 2015-06-15 17:04:19 +02:00 |  | 
			
				
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								 Thomas FORGIONE | bae2910216 | Little stuff | 2015-06-15 11:53:53 +02:00 |  | 
			
				
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								 Thomas FORGIONE | f7490e00b0 | Changed little stuff | 2015-06-15 10:01:33 +02:00 |  | 
			
				
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								 Thomas FORGIONE | 9f6f3dccac | It seems that the ProgressiveLoader is working | 2015-06-12 19:19:38 +02:00 |  | 
			
				
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								 Thomas FORGIONE | 453d199c27 | ObjLoader should now support textures correctly | 2015-06-12 11:07:05 +02:00 |  | 
			
				
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								 Thomas FORGIONE | 99019c217f | Working on progressive loader that supports textures and materials | 2015-06-11 17:22:37 +02:00 |  | 
			
				
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								 Thomas FORGIONE | d399952097 | Corrected bug in case of texture coords in loader | 2015-06-11 11:09:25 +02:00 |  | 
			
				
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								 Thomas FORGIONE | 70372f8ea2 | Preparing support for textured mesh | 2015-06-11 11:05:05 +02:00 |  | 
			
				
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								 Thomas FORGIONE | e5e8f7d590 | Improved server-side mesh streaming | 2015-06-11 10:12:50 +02:00 |  |