Nice doc
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				| @ -366,6 +366,7 @@ mesh.Face = function() { | ||||
| /** | ||||
|  * Parse a face line and returns an array of faces | ||||
|  * | ||||
|  * @access private | ||||
|  * @param {String} a string representing a face | ||||
|  * @returns {Face[]} a single 3-vertices face or two 3-vertices face if it was | ||||
|  * a 4-vertices face | ||||
| @ -465,7 +466,6 @@ mesh.Face.prototype.toList = function() { | ||||
|  * var face = new mesh.Face('f 3 5 6'); | ||||
|  * console.log(face.toString()); // Prints f 3 5 6
 | ||||
|  */ | ||||
| mesh.TexCoord.prototype.toString = function() { | ||||
| mesh.Face.prototype.toString = function() { | ||||
|     return 'f ' + this.a + ' ' + this.b + ' ' + this.c + (this.d !== undefined ? ' ' + this.d : ''); | ||||
| } | ||||
|  | ||||
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