Thomas FORGIONE
|
86b3b1733b
|
Fixed the overlapping triangle but not detected
|
2015-09-28 16:35:04 +02:00 |
Thomas FORGIONE
|
da2a972492
|
Cleaned stuff, improved progress bar
|
2015-07-07 14:40:32 +02:00 |
Thomas FORGIONE
|
505e43023a
|
Added progress bar
|
2015-07-07 11:47:21 +02:00 |
Thomas FORGIONE
|
c646b54915
|
Removed function in loop
|
2015-07-06 11:26:19 +02:00 |
Thomas FORGIONE
|
c44c13e34a
|
Added log module
|
2015-07-03 13:27:05 +02:00 |
Thomas FORGIONE
|
f52761f638
|
Added stuff
|
2015-07-02 15:05:59 +02:00 |
Thomas FORGIONE
|
bb938e5342
|
Indentation
|
2015-07-01 11:49:31 +02:00 |
Thomas FORGIONE
|
fab183eaa7
|
A lot of cleaning... jshint likes me now !
|
2015-07-01 10:14:15 +02:00 |
Thomas FORGIONE
|
09b8dad62b
|
Cleaning, and build tools
|
2015-06-30 15:13:49 +02:00 |
Thomas FORGIONE
|
e5e1513221
|
Cleaning
|
2015-06-29 15:41:18 +02:00 |
Thomas FORGIONE
|
d8d1c54fed
|
Removed logs
|
2015-06-29 11:22:41 +02:00 |
Thomas FORGIONE
|
84288fec8b
|
Corrected a few bugs
|
2015-06-29 10:43:29 +02:00 |
Thomas FORGIONE
|
09f6c2028f
|
Avoid multiple loading of same mesh (long operation)
|
2015-06-29 09:50:26 +02:00 |
Thomas FORGIONE
|
5ec0a152f5
|
I'm too good, progressive streaming with only frustum sent, and if
nothing, just stream
|
2015-06-26 09:22:32 +02:00 |
Thomas FORGIONE
|
5e445a8c28
|
Changed stuff and added doc
|
2015-06-23 15:31:23 +02:00 |
Thomas FORGIONE
|
6242e6f122
|
Some stuff
|
2015-06-23 14:05:40 +02:00 |
Thomas FORGIONE
|
5ba5f57261
|
Nice doc
|
2015-06-22 17:53:10 +02:00 |
Thomas FORGIONE
|
0a4c5d279c
|
Corrected jsdoc keyword
|
2015-06-22 17:19:37 +02:00 |
Thomas FORGIONE
|
e331e7de49
|
Nice doc
|
2015-06-22 17:18:56 +02:00 |
Thomas FORGIONE
|
8a9ee8c272
|
Corrected doc
|
2015-06-22 17:17:56 +02:00 |
Thomas FORGIONE
|
e000ce6a34
|
Added doc on mesh.js
|
2015-06-22 17:12:24 +02:00 |
Thomas FORGIONE
|
567fa552d8
|
Corrected all bugs
|
2015-06-19 11:24:37 +02:00 |
Thomas FORGIONE
|
f808aebe4f
|
Principle of progressive streaming... needs octree now :s
|
2015-06-18 16:58:07 +02:00 |
Thomas FORGIONE
|
fc77511d94
|
Changed stuff
|
2015-06-18 16:30:37 +02:00 |
Thomas FORGIONE
|
9c9232d57b
|
Clean
|
2015-06-18 15:03:06 +02:00 |
Thomas FORGIONE
|
547162e9bb
|
It seems to work now
|
2015-06-18 14:46:09 +02:00 |
Thomas FORGIONE
|
b94725ab7c
|
Improved progressive renderer... still bugged
|
2015-06-18 11:46:24 +02:00 |
Thomas FORGIONE
|
bfca8ceab1
|
Now, only the part of the mesh in front of the camera is streamed
The rest is definitly lost
|
2015-06-17 17:11:23 +02:00 |
Thomas FORGIONE
|
17bf548fef
|
Improved performance in streaming
|
2015-06-16 16:35:43 +02:00 |
Thomas FORGIONE
|
5dfc5e4d4c
|
Progressive loader seems finished
|
2015-06-16 15:14:43 +02:00 |
Thomas FORGIONE
|
21321a6ff7
|
ProgressiveLoader seems finished... I don't like the perfs :s
|
2015-06-16 14:33:54 +02:00 |
Thomas FORGIONE
|
c6062e6a50
|
Added normals to the spheres, and improved ProgressiveLoader
|
2015-06-16 12:05:29 +02:00 |
Thomas FORGIONE
|
f89e52dc5a
|
A lot of work, cleaning streaming
|
2015-06-15 17:04:19 +02:00 |
Thomas FORGIONE
|
bae2910216
|
Little stuff
|
2015-06-15 11:53:53 +02:00 |
Thomas FORGIONE
|
f7490e00b0
|
Changed little stuff
|
2015-06-15 10:01:33 +02:00 |
Thomas FORGIONE
|
9f6f3dccac
|
It seems that the ProgressiveLoader is working
|
2015-06-12 19:19:38 +02:00 |
Thomas FORGIONE
|
453d199c27
|
ObjLoader should now support textures correctly
|
2015-06-12 11:07:05 +02:00 |
Thomas FORGIONE
|
99019c217f
|
Working on progressive loader that supports textures and materials
|
2015-06-11 17:22:37 +02:00 |
Thomas FORGIONE
|
d399952097
|
Corrected bug in case of texture coords in loader
|
2015-06-11 11:09:25 +02:00 |
Thomas FORGIONE
|
70372f8ea2
|
Preparing support for textured mesh
|
2015-06-11 11:05:05 +02:00 |
Thomas FORGIONE
|
e5e8f7d590
|
Improved server-side mesh streaming
|
2015-06-11 10:12:50 +02:00 |