Commit Graph

392 Commits

Author SHA1 Message Date
Thomas FORGIONE 0833727d96 Changed coeffs and did stuff 2015-06-22 10:09:52 +02:00
Thomas FORGIONE 55de96688b Improved database 2015-06-22 09:41:59 +02:00
Thomas FORGIONE 1662a9dd99 Corrected makefile 2015-06-19 17:48:40 +02:00
Thomas FORGIONE 38d2b1a4e0 PointerLock should now work correctly 2015-06-19 17:45:52 +02:00
Thomas FORGIONE 3b44c4fd64 Fixed size of container 2015-06-19 16:21:16 +02:00
Thomas FORGIONE d80def7547 Added link to sponza 2015-06-19 16:04:03 +02:00
Thomas FORGIONE 37d2cd6f5c Corrected all my bullshit... 2015-06-19 15:54:09 +02:00
Thomas FORGIONE f44e498604 Revert "Added pointerlock option to camera"
This reverts commit 29074e51e8.
2015-06-19 15:40:18 +02:00
Thomas FORGIONE 29074e51e8 Added pointerlock option to camera 2015-06-19 15:37:57 +02:00
Thomas FORGIONE 567fa552d8 Corrected all bugs 2015-06-19 11:24:37 +02:00
Thomas FORGIONE f808aebe4f Principle of progressive streaming... needs octree now :s 2015-06-18 16:58:07 +02:00
Thomas FORGIONE 0b4c01d3e0 Clean 2015-06-18 16:36:16 +02:00
Thomas FORGIONE ba144a7357 OBJ Files are now more in order 2015-06-18 16:35:04 +02:00
Thomas FORGIONE fc77511d94 Changed stuff 2015-06-18 16:30:37 +02:00
Thomas FORGIONE 9c9232d57b Clean 2015-06-18 15:03:06 +02:00
Thomas FORGIONE 547162e9bb It seems to work now 2015-06-18 14:46:09 +02:00
Thomas FORGIONE b94725ab7c Improved progressive renderer... still bugged 2015-06-18 11:46:24 +02:00
Thomas FORGIONE bfca8ceab1 Now, only the part of the mesh in front of the camera is streamed
The rest is definitly lost
2015-06-17 17:11:23 +02:00
Thomas FORGIONE d8e5d106d2 Added ProgressiveLoaderGeometry 2015-06-17 11:09:15 +02:00
Thomas FORGIONE 17bf548fef Improved performance in streaming 2015-06-16 16:35:43 +02:00
Thomas FORGIONE 5dfc5e4d4c Progressive loader seems finished 2015-06-16 15:14:43 +02:00
Thomas FORGIONE 21321a6ff7 ProgressiveLoader seems finished... I don't like the perfs :s 2015-06-16 14:33:54 +02:00
Thomas FORGIONE c6062e6a50 Added normals to the spheres, and improved ProgressiveLoader 2015-06-16 12:05:29 +02:00
Thomas FORGIONE f89e52dc5a A lot of work, cleaning streaming 2015-06-15 17:04:19 +02:00
Thomas FORGIONE bae2910216 Little stuff 2015-06-15 11:53:53 +02:00
Thomas FORGIONE f7490e00b0 Changed little stuff 2015-06-15 10:01:33 +02:00
Thomas FORGIONE 5fca88ea8f Cleaning 2015-06-15 09:40:30 +02:00
Thomas FORGIONE 638111c3b1 Added default time in Camera.js 2015-06-15 08:46:35 +02:00
Thomas FORGIONE be99ba00e6 Corrected bugs of time in old files
Provoked by the fact that Camera.update needs a time
2015-06-15 08:45:42 +02:00
Thomas FORGIONE 0391f62732 Corrected typo (thanx Dicee 😄) 2015-06-13 18:21:33 +02:00
Thomas FORGIONE d528357437 Added missing transparent material 2015-06-13 08:33:50 +02:00
Thomas FORGIONE a4fa9598da Hello 2015-06-12 19:34:22 +02:00
Thomas FORGIONE 27f4366c7a Added log 2015-06-12 19:28:56 +02:00
Thomas FORGIONE 5a1a289000 Changed bound value 2015-06-12 19:25:15 +02:00
Thomas FORGIONE 9f6f3dccac It seems that the ProgressiveLoader is working 2015-06-12 19:19:38 +02:00
Thomas FORGIONE a5a761de75 Update README.md 2015-06-12 11:30:01 +02:00
Thomas FORGIONE f2001e2bfa Corrected some bugs 2015-06-12 11:15:01 +02:00
Thomas FORGIONE 453d199c27 ObjLoader should now support textures correctly 2015-06-12 11:07:05 +02:00
Thomas FORGIONE 99019c217f Working on progressive loader that supports textures and materials 2015-06-11 17:22:37 +02:00
Thomas FORGIONE c8f64b98bd ResetElements for sponza scene 2015-06-11 11:56:38 +02:00
Thomas FORGIONE ec0eab5651 Improved camera motion when laggy 2015-06-11 11:49:42 +02:00
Thomas FORGIONE 44f3d37ccb Added sponza link 2015-06-11 11:47:44 +02:00
Thomas FORGIONE 365d29bd3d init scene is now cool with sponza 2015-06-11 11:38:57 +02:00
Thomas FORGIONE d399952097 Corrected bug in case of texture coords in loader 2015-06-11 11:09:25 +02:00
Thomas FORGIONE 70372f8ea2 Preparing support for textured mesh 2015-06-11 11:05:05 +02:00
Thomas FORGIONE 82d3b259c8 Removed useless logs 2015-06-11 10:20:54 +02:00
Thomas FORGIONE c513691f51 Removed useless loop index 2015-06-11 10:16:59 +02:00
Thomas FORGIONE e5e8f7d590 Improved server-side mesh streaming 2015-06-11 10:12:50 +02:00
Thomas FORGIONE 613fd0edd2 Improved Coin counter in tutorial 2015-06-10 17:38:05 +02:00
Thomas FORGIONE 43a0b65e4e Improved tutorial instruction 2015-06-10 17:26:52 +02:00