Commit Graph

569 Commits

Author SHA1 Message Date
Thomas FORGIONE f89e52dc5a A lot of work, cleaning streaming 2015-06-15 17:04:19 +02:00
Thomas FORGIONE bae2910216 Little stuff 2015-06-15 11:53:53 +02:00
Thomas FORGIONE f7490e00b0 Changed little stuff 2015-06-15 10:01:33 +02:00
Thomas FORGIONE 5fca88ea8f Cleaning 2015-06-15 09:40:30 +02:00
Thomas FORGIONE 638111c3b1 Added default time in Camera.js 2015-06-15 08:46:35 +02:00
Thomas FORGIONE be99ba00e6 Corrected bugs of time in old files
Provoked by the fact that Camera.update needs a time
2015-06-15 08:45:42 +02:00
Thomas FORGIONE 0391f62732 Corrected typo (thanx Dicee 😄) 2015-06-13 18:21:33 +02:00
Thomas FORGIONE d528357437 Added missing transparent material 2015-06-13 08:33:50 +02:00
Thomas FORGIONE a4fa9598da Hello 2015-06-12 19:34:22 +02:00
Thomas FORGIONE 27f4366c7a Added log 2015-06-12 19:28:56 +02:00
Thomas FORGIONE 5a1a289000 Changed bound value 2015-06-12 19:25:15 +02:00
Thomas FORGIONE 9f6f3dccac It seems that the ProgressiveLoader is working 2015-06-12 19:19:38 +02:00
Thomas FORGIONE a5a761de75 Update README.md 2015-06-12 11:30:01 +02:00
Thomas FORGIONE f2001e2bfa Corrected some bugs 2015-06-12 11:15:01 +02:00
Thomas FORGIONE 453d199c27 ObjLoader should now support textures correctly 2015-06-12 11:07:05 +02:00
Thomas FORGIONE 99019c217f Working on progressive loader that supports textures and materials 2015-06-11 17:22:37 +02:00
Thomas FORGIONE c8f64b98bd ResetElements for sponza scene 2015-06-11 11:56:38 +02:00
Thomas FORGIONE ec0eab5651 Improved camera motion when laggy 2015-06-11 11:49:42 +02:00
Thomas FORGIONE 44f3d37ccb Added sponza link 2015-06-11 11:47:44 +02:00
Thomas FORGIONE 365d29bd3d init scene is now cool with sponza 2015-06-11 11:38:57 +02:00
Thomas FORGIONE d399952097 Corrected bug in case of texture coords in loader 2015-06-11 11:09:25 +02:00
Thomas FORGIONE 70372f8ea2 Preparing support for textured mesh 2015-06-11 11:05:05 +02:00
Thomas FORGIONE 82d3b259c8 Removed useless logs 2015-06-11 10:20:54 +02:00
Thomas FORGIONE c513691f51 Removed useless loop index 2015-06-11 10:16:59 +02:00
Thomas FORGIONE e5e8f7d590 Improved server-side mesh streaming 2015-06-11 10:12:50 +02:00
Thomas FORGIONE 613fd0edd2 Improved Coin counter in tutorial 2015-06-10 17:38:05 +02:00
Thomas FORGIONE 43a0b65e4e Improved tutorial instruction 2015-06-10 17:26:52 +02:00
Thomas FORGIONE 8753d9496d Added linked list implementation 2015-06-10 17:24:07 +02:00
Thomas FORGIONE 34b312ae3b Optimization attempt 2015-06-10 14:48:11 +02:00
Thomas FORGIONE 0272477503 Stream int instead of strings (I hope) 2015-06-10 14:31:16 +02:00
Thomas FORGIONE c6f75a6b0b Corrected jade bug 2015-06-10 12:01:51 +02:00
Thomas FORGIONE 44939959f6 Put in some async 2015-06-10 12:00:57 +02:00
Thomas FORGIONE 821ca9ef10 Cleaning 2015-06-10 11:59:02 +02:00
Thomas FORGIONE 2e4a30d93d Strike is not supported in HTML5 2015-06-10 11:55:04 +02:00
Thomas FORGIONE f19d9794f8 Changed jade files 2015-06-10 11:53:00 +02:00
Thomas FORGIONE 595301bc4d Progressive by buffer 2015-06-10 11:50:47 +02:00
Thomas FORGIONE c28de16a87 Yes papa 2015-06-10 11:31:28 +02:00
Thomas FORGIONE 73371aa42f Improved progressive sphere 2015-06-10 11:24:59 +02:00
Thomas FORGIONE 7993c02109 Bug corrected 2015-06-10 10:46:00 +02:00
Thomas FORGIONE a9044f4cd5 Added missing css file 2015-06-10 10:22:21 +02:00
Thomas FORGIONE 1c706bd660 Corrected bugs on tutorial 2015-06-10 10:19:42 +02:00
Thomas FORGIONE 2de85f3fa6 Improved tutorial 2015-06-10 10:06:14 +02:00
Thomas FORGIONE 8909981426 Commit 2015-06-09 18:07:27 +02:00
Thomas FORGIONE 1b3ec8d57e Commit 2015-06-09 18:04:16 +02:00
Thomas FORGIONE 530c5ac6b7 Revert "Tried something"
This reverts commit 43581418d7.
2015-06-09 17:54:38 +02:00
Thomas FORGIONE 43581418d7 Tried something 2015-06-09 17:49:33 +02:00
Thomas FORGIONE 3f8f291093 Forgotten file 2015-06-09 17:40:58 +02:00
Thomas FORGIONE 4dd6261bb5 Added progressive streaming 2015-06-09 17:36:21 +02:00
Thomas FORGIONE 7c62c0ab34 Re-enable logging 2015-06-08 14:59:00 +02:00
Thomas FORGIONE 69102fda50 Added cameras 2015-06-08 14:47:42 +02:00