Commit Graph

14 Commits

Author SHA1 Message Date
Thomas FORGIONE bfca8ceab1 Now, only the part of the mesh in front of the camera is streamed
The rest is definitly lost
2015-06-17 17:11:23 +02:00
Thomas FORGIONE 17bf548fef Improved performance in streaming 2015-06-16 16:35:43 +02:00
Thomas FORGIONE 5dfc5e4d4c Progressive loader seems finished 2015-06-16 15:14:43 +02:00
Thomas FORGIONE 21321a6ff7 ProgressiveLoader seems finished... I don't like the perfs :s 2015-06-16 14:33:54 +02:00
Thomas FORGIONE c6062e6a50 Added normals to the spheres, and improved ProgressiveLoader 2015-06-16 12:05:29 +02:00
Thomas FORGIONE f89e52dc5a A lot of work, cleaning streaming 2015-06-15 17:04:19 +02:00
Thomas FORGIONE bae2910216 Little stuff 2015-06-15 11:53:53 +02:00
Thomas FORGIONE f7490e00b0 Changed little stuff 2015-06-15 10:01:33 +02:00
Thomas FORGIONE 9f6f3dccac It seems that the ProgressiveLoader is working 2015-06-12 19:19:38 +02:00
Thomas FORGIONE 453d199c27 ObjLoader should now support textures correctly 2015-06-12 11:07:05 +02:00
Thomas FORGIONE 99019c217f Working on progressive loader that supports textures and materials 2015-06-11 17:22:37 +02:00
Thomas FORGIONE d399952097 Corrected bug in case of texture coords in loader 2015-06-11 11:09:25 +02:00
Thomas FORGIONE 70372f8ea2 Preparing support for textured mesh 2015-06-11 11:05:05 +02:00
Thomas FORGIONE e5e8f7d590 Improved server-side mesh streaming 2015-06-11 10:12:50 +02:00