Thomas Forgione
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a8d809a7ea
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Support multiple models
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2018-02-23 11:31:58 +01:00 |
Thomas FORGIONE
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a30afa2dd6
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Better deps management
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2017-02-27 15:00:30 +01:00 |
Thomas FORGIONE
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7836f327e0
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Changed operation order, normalise vectors before computing normals
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2017-01-19 14:32:02 +01:00 |
Thomas FORGIONE
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7720dcd6ba
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Verbose show face number
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2017-01-19 11:52:33 +01:00 |
Thomas FORGIONE
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d99ade3f7b
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Cleaned Shader class
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2017-01-18 13:57:59 +01:00 |
Thomas FORGIONE
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23a3b4535d
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Load model before opening window
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2017-01-13 14:39:03 +01:00 |
Thomas FORGIONE
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5da117b42a
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Fixed optional import, readme
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2016-12-02 21:37:20 +01:00 |
Thomas FORGIONE
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47044cb92a
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Verbose output if option
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2016-12-02 10:13:16 +01:00 |
Thomas FORGIONE
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02cfdbf1b9
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Better wheel events
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2016-12-01 13:50:04 +01:00 |
Thomas FORGIONE
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2077cfb311
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Removed axes
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2016-12-01 11:48:32 +01:00 |
Thomas FORGIONE
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5f58043207
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Added ugly set_mode to fix pygame shit
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2016-12-01 11:47:18 +01:00 |
Thomas FORGIONE
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befe9c19fe
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Stuff
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2016-12-01 10:55:41 +01:00 |
Thomas FORGIONE
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b6130ca640
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Added up vector management
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2016-11-30 15:37:58 +01:00 |
Thomas FORGIONE
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8d31b13da7
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Textures are now supported
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2016-11-30 10:08:37 +01:00 |
Thomas FORGIONE
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1d6b57ceee
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Named window
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2016-11-29 15:42:21 +01:00 |
Thomas FORGIONE
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1443ea35ba
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Removed shaders, textures are now supported
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2016-11-29 15:40:30 +01:00 |
Thomas FORGIONE
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ba5ff60448
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gl_draw is a stupid name
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2016-11-25 17:08:57 +01:00 |
Thomas FORGIONE
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a2cf694b60
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Added OrbitControls
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2016-11-25 15:41:52 +01:00 |
Thomas FORGIONE
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e953492280
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Reorganized imports
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2016-11-25 15:03:03 +01:00 |
Thomas FORGIONE
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c6537a8f8c
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Shader class, some cleaning
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2016-11-25 14:56:37 +01:00 |
Thomas FORGIONE
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da582944ea
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Some cleaning
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2016-11-25 14:28:39 +01:00 |
Thomas FORGIONE
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cccf3a5f1f
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Renammed viewer
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2016-11-25 14:18:16 +01:00 |