Merge branch 'master' of github.com:tforgione/model-converter

This commit is contained in:
Thomas FORGIONE 2016-12-21 12:17:17 +01:00
commit 43791483d8
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4 changed files with 24 additions and 11 deletions

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@ -24,6 +24,7 @@ dependencies, you'll need :
- pip (to install the other dependencies) `sudo apt-get install python3-pip` - pip (to install the other dependencies) `sudo apt-get install python3-pip`
for example for example
- PIL `sudo pip install pillow`
- numpy `sudo pip install numpy` - numpy `sudo pip install numpy`
- pygame `sudo pip install pygame` - pygame `sudo pip install pygame`
- PyOpenGL `sudo pip install pyopengl` - PyOpenGL `sudo pip install pyopengl`

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@ -2,7 +2,6 @@ from ..basemodel import ModelParser, Exporter, Vertex, TexCoord, Normal, FaceVer
from ..mesh import Material, MeshPart from ..mesh import Material, MeshPart
from functools import reduce from functools import reduce
import os.path import os.path
import PIL.Image
import sys import sys
@ -90,7 +89,11 @@ class MTLParser:
elif first == 'Ks': elif first == 'Ks':
self.current_mtl.Ks = Vertex().from_array(split) self.current_mtl.Ks = Vertex().from_array(split)
elif first == 'map_Kd': elif first == 'map_Kd':
self.current_mtl.map_Kd = PIL.Image.open(os.path.join(os.path.dirname(self.parent.path), split[0])) try:
import PIL.Image
self.current_mtl.map_Kd = PIL.Image.open(os.path.join(os.path.dirname(self.parent.path), split[0]))
except:
pass
def parse_file(self, path): def parse_file(self, path):

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@ -50,13 +50,16 @@ class Material:
gl.glDisable(gl.GL_TEXTURE_2D) gl.glDisable(gl.GL_TEXTURE_2D)
import PIL.Image
Material.DEFAULT_MATERIAL=Material('') Material.DEFAULT_MATERIAL=Material('')
Material.DEFAULT_MATERIAL.Ka = 1.0 Material.DEFAULT_MATERIAL.Ka = 1.0
Material.DEFAULT_MATERIAL.Kd = 0.0 Material.DEFAULT_MATERIAL.Kd = 0.0
Material.DEFAULT_MATERIAL.Ks = 0.0 Material.DEFAULT_MATERIAL.Ks = 0.0
Material.DEFAULT_MATERIAL.map_Kd = PIL.Image.new("RGBA", (1,1), "white")
try:
import PIL.Image
Material.DEFAULT_MATERIAL.map_Kd = PIL.Image.new("RGBA", (1,1), "white")
except:
pass
class MeshPart: class MeshPart:
def __init__(self, parent): def __init__(self, parent):

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@ -6,13 +6,13 @@ import argparse
import os import os
import math import math
from d3.model.tools import load_model
from d3.geometry import Vector
from d3.controls import TrackBallControls, OrbitControls
from d3.camera import Camera
from d3.shader import DefaultShader
# Test dependencies # Test dependencies
try:
import PIL
except:
print('You need to install PIL', file=sys.stderr)
sys.exit(-1)
try: try:
import pygame as pg import pygame as pg
import pygame.locals as pgl import pygame.locals as pgl
@ -33,6 +33,12 @@ except:
print('You need to install numpy', file=sys.stderr) print('You need to install numpy', file=sys.stderr)
sys.exit(-1) sys.exit(-1)
from d3.model.tools import load_model
from d3.geometry import Vector
from d3.controls import TrackBallControls, OrbitControls
from d3.camera import Camera
from d3.shader import DefaultShader
WINDOW_WIDTH = 1024 WINDOW_WIDTH = 1024
WINDOW_HEIGHT = 1024 WINDOW_HEIGHT = 1024