Cleaned camera

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Thomas FORGIONE 2017-01-18 14:01:17 +01:00
parent d99ade3f7b
commit 29ec3e1a3d
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1 changed files with 18 additions and 8 deletions

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@ -1,17 +1,27 @@
from .geometry import Vector
from OpenGL.GL import *
from OpenGL.GLU import *
import OpenGL.GLU as glu
class Camera:
def __init__(self, position = None, target = None, up = None):
self.position = Vector() if position is None else position
self.target = Vector() if target is None else target
self.up = Vector(0.0,1.0,0.0) if up is None else target
"""Simple 3D camera
"""
def __init__(self, position = Vector(1.0,0.0,0.0), target = Vector(), up = Vector(0.0,1.0,0.0)):
"""Creates a simple camera
:param position: center of the camera
:param target: point where the camera is looking
:param up: up vector of the camera
"""
self.position = position
self.target = target
self.up = up
def look(self):
gluLookAt(
"""Sets the model view matrix of OpenGL
Simply calls the gluLookAt function
"""
glu.gluLookAt(
self.position.x, self.position.y, self.position.z,
self.target.x, self.target.y, self.target.z,
self.up.x, self.up.y, self.up.z)