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HermiteTest
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A lot of cleaning, and compilation of the js code
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2015-05-22 16:59:33 +02:00 |
bouncing
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Corrected bugs of time in old files
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2015-06-15 08:45:42 +02:00 |
multisphere
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Corrected bugs of time in old files
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2015-06-15 08:45:42 +02:00 |
prototype
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Now, only the part of the mesh in front of the camera is streamed
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2015-06-17 17:11:23 +02:00 |
socket.io
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Added progressive streaming
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2015-06-09 17:36:21 +02:00 |
stream
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Added ProgressiveLoaderGeometry
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2015-06-17 11:09:15 +02:00 |
three
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ObjLoader should now support textures correctly
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2015-06-12 11:07:05 +02:00 |
BouncingCube.js
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A lot of cleaning, and compilation of the js code
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2015-05-22 16:59:33 +02:00 |
BufferGeometryToGeometry.js
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A lot of cleaning, and compilation of the js code
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2015-05-22 16:59:33 +02:00 |
Camera.js
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Added default time in Camera.js
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2015-06-15 08:46:35 +02:00 |
CameraContainer.js
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A lot of cleaning, and compilation of the js code
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2015-05-22 16:59:33 +02:00 |
Cube.js
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Two test changes
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2015-05-22 17:05:59 +02:00 |
Hermite.js
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A lot of cleaning, and compilation of the js code
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2015-05-22 16:59:33 +02:00 |
List.js
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Added linked list implementation
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2015-06-10 17:24:07 +02:00 |
ListTest.js
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Added linked list implementation
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2015-06-10 17:24:07 +02:00 |
Logger.js
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Corrected forgotten response
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2015-06-05 14:51:46 +02:00 |
Makefile
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Added ProgressiveLoaderGeometry
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2015-06-17 11:09:15 +02:00 |
PointerCamera.js
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Progressive loader seems finished
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2015-06-16 15:14:43 +02:00 |
ProgressiveLoader.js
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Now, only the part of the mesh in front of the camera is streamed
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2015-06-17 17:11:23 +02:00 |
ProgressiveLoaderGeometry.js
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Improved progressive renderer... still bugged
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2015-06-18 11:46:24 +02:00 |
ProgressiveSphere.js
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A lot of cleaning, and compilation of the js code
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2015-05-22 16:59:33 +02:00 |
StaticPath.js
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A lot of cleaning, and compilation of the js code
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2015-05-22 16:59:33 +02:00 |
Tools.js
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A lot of cleaning, and compilation of the js code
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2015-05-22 16:59:33 +02:00 |
ToolsTest.js
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A lot of cleaning, and compilation of the js code
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2015-05-22 16:59:33 +02:00 |
TutoCamera.js
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Bug corrected
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2015-06-10 10:46:00 +02:00 |
compiler.sh
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Fixed some transparency issue
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2015-05-28 16:10:47 +02:00 |
three.js
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A lot of cleaning, and compilation of the js code
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2015-05-22 16:59:33 +02:00 |