3d-interface/js
Thomas FORGIONE 37d2cd6f5c Corrected all my bullshit... 2015-06-19 15:54:09 +02:00
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HermiteTest A lot of cleaning, and compilation of the js code 2015-05-22 16:59:33 +02:00
bouncing Corrected bugs of time in old files 2015-06-15 08:45:42 +02:00
multisphere Corrected bugs of time in old files 2015-06-15 08:45:42 +02:00
prototype Corrected all my bullshit... 2015-06-19 15:54:09 +02:00
socket.io Added progressive streaming 2015-06-09 17:36:21 +02:00
stream Clean 2015-06-18 15:03:06 +02:00
three ObjLoader should now support textures correctly 2015-06-12 11:07:05 +02:00
BouncingCube.js A lot of cleaning, and compilation of the js code 2015-05-22 16:59:33 +02:00
BufferGeometryToGeometry.js A lot of cleaning, and compilation of the js code 2015-05-22 16:59:33 +02:00
Camera.js Added default time in Camera.js 2015-06-15 08:46:35 +02:00
CameraContainer.js A lot of cleaning, and compilation of the js code 2015-05-22 16:59:33 +02:00
Cube.js Two test changes 2015-05-22 17:05:59 +02:00
Hermite.js A lot of cleaning, and compilation of the js code 2015-05-22 16:59:33 +02:00
List.js Added linked list implementation 2015-06-10 17:24:07 +02:00
ListTest.js Added linked list implementation 2015-06-10 17:24:07 +02:00
Logger.js Corrected forgotten response 2015-06-05 14:51:46 +02:00
Makefile Revert "Added pointerlock option to camera" 2015-06-19 15:40:18 +02:00
PointerCamera.js Corrected all my bullshit... 2015-06-19 15:54:09 +02:00
ProgressiveLoader.js Now, only the part of the mesh in front of the camera is streamed 2015-06-17 17:11:23 +02:00
ProgressiveLoaderGeometry.js Corrected all bugs 2015-06-19 11:24:37 +02:00
ProgressiveSphere.js A lot of cleaning, and compilation of the js code 2015-05-22 16:59:33 +02:00
StaticPath.js A lot of cleaning, and compilation of the js code 2015-05-22 16:59:33 +02:00
Tools.js A lot of cleaning, and compilation of the js code 2015-05-22 16:59:33 +02:00
ToolsTest.js A lot of cleaning, and compilation of the js code 2015-05-22 16:59:33 +02:00
TutoCamera.js Bug corrected 2015-06-10 10:46:00 +02:00
compiler.sh Fixed some transparency issue 2015-05-28 16:10:47 +02:00
three.js A lot of cleaning, and compilation of the js code 2015-05-22 16:59:33 +02:00