Commit Graph

173 Commits

Author SHA1 Message Date
Thomas FORGIONE d2ab6b0f63 Corrected bug on pointer camera 2015-04-23 10:40:02 +02:00
Thomas FORGIONE 85c896d016 Improved recommendation rendering 2015-04-23 10:37:36 +02:00
Thomas FORGIONE e9af4e27e7 Changed resolution 2015-04-22 16:47:10 +02:00
Thomas FORGIONE a46bac5663 Added option to hide arrows 2015-04-22 16:24:45 +02:00
Thomas FORGIONE 9ea0e14712 Fail 2015-04-22 15:59:22 +02:00
Thomas FORGIONE 2442fd2b0d Added previsualizations for recommended views 2015-04-22 15:57:29 +02:00
Thomas FORGIONE 54363d2e52 Modified arrows 2015-04-22 14:33:40 +02:00
Thomas FORGIONE 456e590b6e FixedCamera 2015-04-22 11:13:59 +02:00
Thomas FORGIONE 8a486cd723 Options for collision 2015-04-22 11:02:54 +02:00
Thomas FORGIONE 7b5b94947a Improved collisions 2015-04-22 10:26:09 +02:00
Thomas FORGIONE d3bf9db542 Collisions 2015-04-22 10:17:54 +02:00
Thomas FORGIONE fd2cc2cddf Hermite arrows 2015-04-21 09:37:32 +02:00
Thomas FORGIONE 7850b3bb40 Update 2015-04-20 16:34:41 +02:00
Thomas FORGIONE 5e58724654 Corrected bugs 2015-04-20 10:13:49 +02:00
Thomas FORGIONE b22e35660a You may now click on any part of the arrow 2015-04-20 10:05:54 +02:00
Thomas FORGIONE 71e942c69f Now we're clean 2015-04-18 17:31:15 +02:00
Thomas FORGIONE 106fe443ad Revert "Changed index.py to test django"
This reverts commit 443f12f553.
2015-04-18 17:30:04 +02:00
Thomas FORGIONE 02884bbaf9 Revert "Remove useless logs"
This reverts commit 50b41f49d2.
2015-04-18 17:28:17 +02:00
Thomas FORGIONE 443f12f553 Changed index.py to test django 2015-04-18 17:22:36 +02:00
Thomas FORGIONE 50b41f49d2 Remove useless logs 2015-04-17 17:01:19 +02:00
Thomas FORGIONE 1399edc700 Removed unused include 2015-04-17 17:00:36 +02:00
Thomas FORGIONE a74cfbb0e3 Added button to switch between full arrow and half arrow 2015-04-17 16:52:42 +02:00
Thomas FORGIONE 7348430531 Added fat arrows 2015-04-17 16:42:30 +02:00
Thomas FORGIONE dfb55a9bad Correct discontinuity 2015-04-17 11:22:11 +02:00
Thomas FORGIONE 1ca1b6b6c4 Changed lighting 2015-04-17 10:58:04 +02:00
Thomas FORGIONE a04f30dc49 Added reset button 2015-04-17 10:33:41 +02:00
Thomas FORGIONE d15740ec3a Added arrows instead of cameras 2015-04-17 10:14:48 +02:00
Thomas FORGIONE dd5ad7f45a Added recommendations on Mario scene 2015-04-16 12:23:47 +02:00
Thomas FORGIONE deb976b97b Added keys for angles, and changed from princess peach to princess
geraldine
2015-04-15 19:06:08 +02:00
Thomas FORGIONE ebee998282 Transparent carpet 2015-04-15 17:01:17 +02:00
Thomas FORGIONE 618b56bba9 Changed order in loading... 2015-04-15 11:58:54 +02:00
Thomas FORGIONE 08c6fe1022 Changed texture to avoid ugly black border of windows 2015-04-15 11:56:11 +02:00
Thomas FORGIONE fcf2ea6b22 Corrected transparency on the fence 2015-04-15 09:56:19 +02:00
Thomas FORGIONE be1ccaab9c Changed sky color 2015-04-14 17:18:49 +02:00
Thomas FORGIONE 0c5676cfaf Added meshes and scene for Mario 64 2015-04-14 16:58:39 +02:00
Thomas FORGIONE 848587f11b Added Hermite functions 2015-04-14 12:02:35 +02:00
Thomas FORGIONE e16e971a87 Improved thing (may be usefull... later) 2015-04-13 12:06:27 +02:00
Thomas FORGIONE bdb975e2f0 Camera disappears progressively (classy :D) 2015-04-13 10:11:42 +02:00
Thomas FORGIONE d33e91f899 Added redirect from scene to prototype 2015-04-13 09:51:07 +02:00
Thomas FORGIONE f4d28a6ee6 Hide camera when clicking on it 2015-04-13 09:48:50 +02:00
Thomas FORGIONE b5d2822d00 Corrected errors and added stats in rendering of prototype 2015-04-13 09:35:49 +02:00
Thomas FORGIONE 7bcd8e7e23 Removed useless .htaccess 2015-04-12 21:53:06 +02:00
Thomas FORGIONE 8f923cb757 Improved form in stream and corrected a bug in web.py 2015-04-12 21:46:02 +02:00
Thomas FORGIONE 7b98fe724b Added __init__.py 2015-04-12 21:23:22 +02:00
Thomas FORGIONE 925f6bab74 Moved from php to python 2015-04-12 21:13:41 +02:00
Thomas FORGIONE 35a8522088 Improved mouse event 2015-04-11 17:18:07 +02:00
Thomas FORGIONE 4d79ea6484 Added css and improved aspect 2015-04-11 17:08:43 +02:00
Thomas FORGIONE 64c8b7de6d Improved camera movement
Added scale factor to the distance between `FixedCamera.center` and
`FixedCamera.target` so the movement of `PointerCamera` does the
rotation earlier in its movement. Changed threshold to consider the
movement finished so the movement doesn't block the user for long.
2015-04-10 09:25:27 +02:00
Thomas FORGIONE 0037b38357 Smooth shading during streaming (oh yes baby) 2015-04-09 17:07:07 +02:00
Thomas FORGIONE 3bd6420736 Recovered index.php 2015-04-09 11:21:29 +02:00