2015-06-15 17:04:19 +02:00
|
|
|
var _parseList = function(arr) {
|
|
|
|
|
|
|
|
var ret = {};
|
|
|
|
ret.index = arr[1];
|
|
|
|
|
|
|
|
if (arr[0] === 'v') {
|
|
|
|
ret.type = 'vertex';
|
|
|
|
ret.x = arr[2];
|
|
|
|
ret.y = arr[3];
|
|
|
|
ret.z = arr[4];
|
|
|
|
} else if (arr[0] === 'vt') {
|
|
|
|
ret.type = 'texCoord';
|
|
|
|
ret.x = arr[2];
|
|
|
|
ret.y = arr[3];
|
|
|
|
} else if (arr[0] === 'f') {
|
|
|
|
ret.type = 'face';
|
|
|
|
|
2015-06-16 12:05:29 +02:00
|
|
|
// Only Face3 are allowed
|
|
|
|
vertexIndices = arr[2];
|
|
|
|
textureIndices = arr[3];
|
|
|
|
normalIndices = arr[4];
|
|
|
|
|
|
|
|
// Vertex indices
|
|
|
|
ret.a = vertexIndices[0];
|
|
|
|
ret.b = vertexIndices[1];
|
|
|
|
ret.c = vertexIndices[2];
|
|
|
|
|
|
|
|
// Texutre indices (if they exist)
|
|
|
|
if (textureIndices.length > 0) {
|
|
|
|
ret.aTexture = textureIndices[0];
|
|
|
|
ret.bTexture = textureIndices[1];
|
|
|
|
ret.cTexture = textureIndices[2];
|
|
|
|
}
|
2015-06-15 17:04:19 +02:00
|
|
|
|
2015-06-16 12:05:29 +02:00
|
|
|
// Normal indices (if they exist)
|
|
|
|
if (normalIndices.length > 0) {
|
|
|
|
ret.aNormal = normalIndices[0];
|
|
|
|
ret.bNormal = normalIndices[1];
|
|
|
|
ret.cNormal = normalIndices[2];
|
|
|
|
}
|
2015-06-15 17:04:19 +02:00
|
|
|
|
2015-06-16 12:05:29 +02:00
|
|
|
} else if (arr[0] === 'vn') {
|
2015-06-15 17:04:19 +02:00
|
|
|
|
2015-06-16 12:05:29 +02:00
|
|
|
// Normal
|
|
|
|
ret.type = "normal";
|
|
|
|
ret.x = arr[2];
|
|
|
|
ret.y = arr[3];
|
|
|
|
ret.z = arr[4];
|
2015-06-15 17:04:19 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
} else if (arr[0] === 'u') {
|
|
|
|
|
|
|
|
// usemtl
|
|
|
|
ret.index = -1;
|
|
|
|
ret.type = 'usemtl';
|
|
|
|
ret.materialName = arr[1];
|
|
|
|
ret.vLength = arr[2];
|
|
|
|
ret.fLength = arr[3];
|
|
|
|
ret.texCoordsExist = arr[4];
|
|
|
|
ret.normalsExist = arr[5];
|
|
|
|
|
2015-06-15 17:04:19 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
2015-06-17 17:11:23 +02:00
|
|
|
var ProgressiveLoader = function(path, scene, camera, callback) {
|
2015-06-15 17:04:19 +02:00
|
|
|
// Init attributes
|
2015-06-16 15:14:43 +02:00
|
|
|
this.objPath = path.substring(1, path.length);
|
|
|
|
this.texturesPath = path.substring(0, path.lastIndexOf('/')) + '/';
|
|
|
|
this.mtlPath = path.replace('.obj', '.mtl');
|
2015-06-15 17:04:19 +02:00
|
|
|
this.scene = scene;
|
|
|
|
this.callback = callback;
|
|
|
|
this.counter = 0;
|
|
|
|
|
|
|
|
this.obj = new THREE.Object3D();
|
|
|
|
|
|
|
|
scene.add(this.obj);
|
|
|
|
|
|
|
|
this.vertices = [];
|
|
|
|
this.texCoords = [];
|
2015-06-16 12:05:29 +02:00
|
|
|
this.normals = [];
|
2015-06-15 17:04:19 +02:00
|
|
|
|
|
|
|
// Init MTLLoader
|
|
|
|
this.loader = new THREE.MTLLoader(this.texturesPath);
|
|
|
|
|
|
|
|
// Init io stuff
|
|
|
|
this.socket = io();
|
|
|
|
this.initIOCallbacks();
|
|
|
|
|
2015-06-17 17:11:23 +02:00
|
|
|
this.camera = camera;
|
|
|
|
|
2015-06-15 17:04:19 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
ProgressiveLoader.prototype.load = function() {
|
|
|
|
|
|
|
|
var self = this;
|
|
|
|
|
|
|
|
this.loader.load(self.mtlPath, function(materialCreator) {
|
2015-06-12 11:07:05 +02:00
|
|
|
|
2015-06-16 12:05:29 +02:00
|
|
|
self.materialCreator = materialCreator;
|
|
|
|
|
2015-06-15 09:40:30 +02:00
|
|
|
materialCreator.preload();
|
2015-06-10 11:59:02 +02:00
|
|
|
|
2015-06-15 17:04:19 +02:00
|
|
|
self.start();
|
|
|
|
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
ProgressiveLoader.prototype.initIOCallbacks = function() {
|
|
|
|
|
|
|
|
var self = this;
|
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
this.socket.on('ok', function() {
|
|
|
|
console.log('ok');
|
|
|
|
self.socket.emit('next');
|
|
|
|
});
|
2015-06-16 12:05:29 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
this.socket.on('elements', function(arr) {
|
2015-06-16 15:14:43 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
// console.log("Received elements for the " + (++self.counter) + "th time !");
|
|
|
|
for (var i = 0; i < arr.length; i++) {
|
2015-06-16 15:14:43 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
var elt = _parseList(arr[i]);
|
2015-06-15 17:04:19 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
// console.log(elts);
|
|
|
|
if (elt.type === 'vertex') {
|
2015-06-15 17:04:19 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
// New vertex arrived
|
|
|
|
self.vertices[elt.index] = [elt.x, elt.y, elt.z];
|
2015-06-15 17:04:19 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
} else if (elt.type === 'texCoord') {
|
2015-06-15 17:04:19 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
// New texCoord arrived
|
|
|
|
self.texCoords[elt.index] = [elt.x, elt.y];
|
2015-06-15 17:04:19 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
} else if (elt.type === 'normal') {
|
2015-06-15 17:04:19 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
// New normal arrived
|
|
|
|
self.normals[elt.index] = [elt.x, elt.y, elt.z];
|
2015-06-15 17:04:19 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
} else if (elt.type === 'usemtl') {
|
2015-06-15 17:04:19 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
if (self.currentMesh !== undefined) {
|
2015-06-15 17:04:19 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
self.currentMesh.geometry.computeBoundingSphere();
|
2015-06-15 17:04:19 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
if (self.currentMesh.geometry.attributes.normal === undefined) {
|
2015-06-15 17:04:19 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
self.currentMesh.geometry.computeVertexNormals();
|
2015-06-16 12:05:29 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
}
|
2015-06-16 12:05:29 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
}
|
2015-06-16 12:05:29 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
// Must create new mesh
|
|
|
|
// console.log("New mesh arrived : " + elt.materialName);
|
2015-06-16 12:05:29 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
// Create mesh material
|
|
|
|
var material;
|
2015-06-16 12:05:29 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
if (elt.materialName === null) {
|
2015-06-16 12:05:29 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
// If no material, create a default material
|
|
|
|
material = new THREE.MeshLambertMaterial({color: 'red'});
|
2015-06-16 12:05:29 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
} else {
|
2015-06-16 12:05:29 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
// If material name exists, load if from material, and do a couple of settings
|
|
|
|
material = self.materialCreator.materials[elt.materialName.trim()];
|
2015-06-16 12:05:29 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
material.side = THREE.DoubleSide;
|
2015-06-15 17:04:19 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
if (material.map)
|
|
|
|
material.map.wrapS = material.map.wrapT = THREE.RepeatWrapping;
|
|
|
|
}
|
2015-06-10 11:59:02 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
// Create mesh geometry
|
|
|
|
var geometry = new THREE.BufferGeometry();
|
|
|
|
geometry.dynamic = true;
|
2015-06-16 12:05:29 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
var positionArray = new Float32Array(elt.fLength * 3 * 3);
|
|
|
|
var positionAttribute = new THREE.BufferAttribute(positionArray, 3);
|
2015-06-15 17:04:19 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
geometry.addAttribute('position', positionAttribute);
|
2015-06-15 17:04:19 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
// Add other attributes if necessary
|
|
|
|
if (elt.texCoordsExist) {
|
2015-06-15 17:04:19 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
// console.log("Mesh with textures");
|
2015-06-15 17:04:19 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
var uvArray = new Float32Array(elt.fLength * 3 * 2);
|
|
|
|
var uvAttribute = new THREE.BufferAttribute(uvArray, 2);
|
2015-06-15 17:04:19 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
geometry.addAttribute('uv', uvAttribute);
|
|
|
|
}
|
2015-06-09 17:36:21 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
if (elt.normalsExist) {
|
2015-06-09 17:36:21 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
// console.log("Mesh with normals");
|
2015-06-11 17:22:37 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
var normalArray = new Float32Array(elt.fLength * 3 * 3);
|
|
|
|
var normalAttribute = new THREE.BufferAttribute(normalArray, 3);
|
2015-06-09 17:36:21 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
geometry.addAttribute('normal', normalAttribute);
|
2015-06-16 12:05:29 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
}
|
2015-06-16 12:05:29 +02:00
|
|
|
|
2015-06-16 16:35:43 +02:00
|
|
|
// Create mesh
|
|
|
|
var mesh = new THREE.Mesh(geometry, material);
|
|
|
|
|
|
|
|
self.currentMesh = mesh;
|
|
|
|
self.obj.add(mesh);
|
|
|
|
|
|
|
|
if (typeof self.callback === 'function') {
|
|
|
|
self.callback(mesh);
|
|
|
|
}
|
2015-06-10 11:50:47 +02:00
|
|
|
|
2015-06-15 17:04:19 +02:00
|
|
|
} else if (elt.type === 'face') {
|
2015-06-15 09:40:30 +02:00
|
|
|
|
2015-06-15 17:04:19 +02:00
|
|
|
// New face arrived : add it into current mesh
|
|
|
|
self.currentMesh.geometry.attributes.position.array[elt.index * 9 ] = self.vertices[elt.a][0];
|
|
|
|
self.currentMesh.geometry.attributes.position.array[elt.index * 9 + 1] = self.vertices[elt.a][1];
|
|
|
|
self.currentMesh.geometry.attributes.position.array[elt.index * 9 + 2] = self.vertices[elt.a][2];
|
2015-06-10 14:48:11 +02:00
|
|
|
|
2015-06-15 17:04:19 +02:00
|
|
|
self.currentMesh.geometry.attributes.position.array[elt.index * 9 + 3] = self.vertices[elt.b][0];
|
|
|
|
self.currentMesh.geometry.attributes.position.array[elt.index * 9 + 4] = self.vertices[elt.b][1];
|
|
|
|
self.currentMesh.geometry.attributes.position.array[elt.index * 9 + 5] = self.vertices[elt.b][2];
|
|
|
|
|
|
|
|
self.currentMesh.geometry.attributes.position.array[elt.index * 9 + 6] = self.vertices[elt.c][0];
|
|
|
|
self.currentMesh.geometry.attributes.position.array[elt.index * 9 + 7] = self.vertices[elt.c][1];
|
|
|
|
self.currentMesh.geometry.attributes.position.array[elt.index * 9 + 8] = self.vertices[elt.c][2];
|
|
|
|
|
|
|
|
self.currentMesh.geometry.attributes.position.needsUpdate = true;
|
2015-06-10 11:50:47 +02:00
|
|
|
|
2015-06-16 12:05:29 +02:00
|
|
|
// If normals
|
|
|
|
if (elt.aNormal !== undefined) {
|
|
|
|
|
|
|
|
self.currentMesh.geometry.attributes.normal.array[elt.index * 9 ] = self.normals[elt.aNormal][0];
|
|
|
|
self.currentMesh.geometry.attributes.normal.array[elt.index * 9 + 1] = self.normals[elt.aNormal][1];
|
|
|
|
self.currentMesh.geometry.attributes.normal.array[elt.index * 9 + 2] = self.normals[elt.aNormal][2];
|
|
|
|
|
|
|
|
self.currentMesh.geometry.attributes.normal.array[elt.index * 9 + 3] = self.normals[elt.bNormal][0];
|
|
|
|
self.currentMesh.geometry.attributes.normal.array[elt.index * 9 + 4] = self.normals[elt.bNormal][1];
|
|
|
|
self.currentMesh.geometry.attributes.normal.array[elt.index * 9 + 5] = self.normals[elt.bNormal][2];
|
|
|
|
|
|
|
|
self.currentMesh.geometry.attributes.normal.array[elt.index * 9 + 6] = self.normals[elt.cNormal][0];
|
|
|
|
self.currentMesh.geometry.attributes.normal.array[elt.index * 9 + 7] = self.normals[elt.cNormal][1];
|
|
|
|
self.currentMesh.geometry.attributes.normal.array[elt.index * 9 + 8] = self.normals[elt.cNormal][2];
|
|
|
|
|
|
|
|
self.currentMesh.geometry.attributes.normal.needsUpdate = true;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
if (elt.aTexture !== undefined) {
|
|
|
|
|
2015-06-16 14:33:54 +02:00
|
|
|
self.currentMesh.geometry.attributes.uv.array[elt.index * 6 ] = self.texCoords[elt.aTexture][0];
|
|
|
|
self.currentMesh.geometry.attributes.uv.array[elt.index * 6 + 1] = self.texCoords[elt.aTexture][1];
|
2015-06-16 12:05:29 +02:00
|
|
|
|
2015-06-16 14:33:54 +02:00
|
|
|
self.currentMesh.geometry.attributes.uv.array[elt.index * 6 + 2] = self.texCoords[elt.bTexture][0];
|
|
|
|
self.currentMesh.geometry.attributes.uv.array[elt.index * 6 + 3] = self.texCoords[elt.bTexture][1];
|
2015-06-16 12:05:29 +02:00
|
|
|
|
2015-06-16 14:33:54 +02:00
|
|
|
self.currentMesh.geometry.attributes.uv.array[elt.index * 6 + 4] = self.texCoords[elt.cTexture][0];
|
|
|
|
self.currentMesh.geometry.attributes.uv.array[elt.index * 6 + 5] = self.texCoords[elt.cTexture][1];
|
2015-06-16 12:05:29 +02:00
|
|
|
|
|
|
|
self.currentMesh.geometry.attributes.uv.needsUpdate = true;
|
2015-06-16 14:33:54 +02:00
|
|
|
|
2015-06-16 12:05:29 +02:00
|
|
|
}
|
|
|
|
|
2015-06-15 09:40:30 +02:00
|
|
|
}
|
2015-06-16 12:05:29 +02:00
|
|
|
|
2015-06-15 17:04:19 +02:00
|
|
|
}
|
2015-06-10 11:50:47 +02:00
|
|
|
|
2015-06-15 17:04:19 +02:00
|
|
|
// Ask for next elements
|
|
|
|
self.socket.emit('next');
|
|
|
|
});
|
2015-06-10 11:50:47 +02:00
|
|
|
|
2015-06-15 17:04:19 +02:00
|
|
|
this.socket.on('disconnect', function() {
|
|
|
|
console.log('Finished !');
|
2015-06-16 15:14:43 +02:00
|
|
|
self.currentMesh.geometry.computeBoundingSphere();
|
|
|
|
if (self.currentMesh.geometry.attributes.normal === undefined) {
|
|
|
|
self.currentMesh.geometry.computeVertexNormals();
|
|
|
|
}
|
2015-06-15 17:04:19 +02:00
|
|
|
self.finished = true;
|
2015-06-09 17:36:21 +02:00
|
|
|
});
|
|
|
|
}
|
2015-06-15 17:04:19 +02:00
|
|
|
|
|
|
|
ProgressiveLoader.prototype.start = function() {
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this.socket.emit('request', this.objPath);
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}
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