Some cleaning

This commit is contained in:
Thomas FORGIONE
2016-11-25 14:28:39 +01:00
parent 7e7ad309c7
commit cfe9f7e913
11 changed files with 65 additions and 57 deletions

View File

@@ -0,0 +1,14 @@
varying vec3 fNormal;
vec3 ambientLight = vec3(0.2,0.2,0.2);
vec3 directionnalLight = normalize(vec3(10,5,7));
vec3 directionnalLightFactor = vec3(0.5,0.5,0.5);
void main() {
vec3 ambientFactor = ambientLight;
vec3 lambertFactor = max(vec3(0.0,0.0,0.0), dot(directionnalLight, fNormal) * directionnalLightFactor);
gl_FragColor = vec4(ambientFactor + lambertFactor, 1.0);
}

View File

@@ -0,0 +1,6 @@
varying vec3 fNormal;
void main() {
fNormal = gl_Normal;
gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
}