Fixed packages

This commit is contained in:
Thomas FORGIONE 2016-11-25 11:39:34 +01:00
parent c744cdd099
commit c5591f3d2d
10 changed files with 16 additions and 8 deletions

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@ -3,8 +3,8 @@
import argparse
import os
from conv3d.ply import PLYExporter
from conv3d.loadmodel import convert
from d3.conv.ply import PLYExporter
from d3.conv.loadmodel import convert
from functools import partial
def check_path(path, should_exist):

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@ -1,5 +1,15 @@
#!/usr/bin/env python3
from ..conv.model import Vertex
import pygame
from OpenGL.GL import *
from OpenGL.GLU import *
from OpenGL.GLUT import *
import math
class Controls:
def __init__(self):
pass
@ -12,7 +22,7 @@ class Controls:
class TrackBallControls(Controls):
def __init__(self):
super().__init__(self)
super().__init__()
self.vertex = Vertex()
self.theta = 0

0
d3/conv/__init__.py Normal file
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@ -13,10 +13,9 @@ from OpenGL.GL.shaders import *
from OpenGL.GLU import *
from OpenGL.GLUT import *
from conv3d.loadmodel import load_model
from conv3d.model import Vertex
from controls import TrackBallControls
from d3.conv.loadmodel import load_model
from d3.conv.model import Vertex
from d3.controls.controls import TrackBallControls
WINDOW_WIDTH = 1024
WINDOW_HEIGHT = 768
@ -67,7 +66,6 @@ def main(args):
with open('shaders/shader.frag') as f:
FRAGMENT_SHADER = compileShader(f.read(), GL_FRAGMENT_SHADER)
print(VERTEX_SHADER, FRAGMENT_SHADER)
SHADER = compileProgram(VERTEX_SHADER, FRAGMENT_SHADER)
while running: