A little cleaner
This commit is contained in:
parent
c0ced36370
commit
5ee5d5c3f9
|
@ -294,22 +294,40 @@ class PLYLittleEndianContentParser:
|
||||||
|
|
||||||
elif self.current_element.name == 'face':
|
elif self.current_element.name == 'face':
|
||||||
|
|
||||||
|
vertex_indices = []
|
||||||
|
tex_coords = []
|
||||||
|
material = None
|
||||||
|
|
||||||
|
for (i, property) in enumerate(self.current_element.properties):
|
||||||
|
|
||||||
|
if property[0] == 'vertex_indices':
|
||||||
|
vertex_indices.append(property_values[i][0])
|
||||||
|
vertex_indices.append(property_values[i][1])
|
||||||
|
vertex_indices.append(property_values[i][2])
|
||||||
|
|
||||||
|
elif property[0] == 'texcoord':
|
||||||
# Create texture coords
|
# Create texture coords
|
||||||
for i in range(0,6,2):
|
for j in range(0,6,2):
|
||||||
tex_coord = TexCoord(*property_values[1][i:i+2])
|
tex_coord = TexCoord(*property_values[i][j:j+2])
|
||||||
|
tex_coords.append(tex_coord)
|
||||||
|
|
||||||
|
elif property[0] == 'texnumber':
|
||||||
|
material = self.parent.materials[property_values[i]]
|
||||||
|
|
||||||
|
for tex_coord in tex_coords:
|
||||||
self.parent.add_tex_coord(tex_coord)
|
self.parent.add_tex_coord(tex_coord)
|
||||||
|
|
||||||
face = Face(\
|
face = Face(*list(map(lambda x: FaceVertex(x), vertex_indices)))
|
||||||
FaceVertex(property_values[0][0], len(self.parent.tex_coords)-3), \
|
|
||||||
FaceVertex(property_values[0][1], len(self.parent.tex_coords)-2), \
|
|
||||||
FaceVertex(property_values[0][2], len(self.parent.tex_coords)-1))
|
|
||||||
|
|
||||||
face.material = self.parent.materials[property_values[2]]
|
counter = 3
|
||||||
|
for face_vertex in [face.a, face.b, face.c]:
|
||||||
|
face_vertex.tex_coord = len(self.parent.tex_coords) - counter
|
||||||
|
counter -= 1
|
||||||
|
|
||||||
|
face.material = material
|
||||||
|
|
||||||
self.parent.add_face(face)
|
self.parent.add_face(face)
|
||||||
|
|
||||||
pass
|
|
||||||
|
|
||||||
self.counter += 1
|
self.counter += 1
|
||||||
|
|
||||||
if self.counter == self.current_element.number:
|
if self.counter == self.current_element.number:
|
||||||
|
|
Loading…
Reference in New Issue