Export ply supports texture
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913583aeba
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556054cd9e
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@ -8,6 +8,3 @@ Ka 0.5 0.5 0.
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Kd 0.9 0.9 0.9
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Ks 0.0 0.0 0.0
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map_Kd cube.png
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newmtl fuckyou
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Ka 1 1 1
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@ -97,6 +97,7 @@ class ModelParser:
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self.normals = []
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self.tex_coords = []
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self.parts = []
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self.materials = []
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self.current_part = None
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self.bounding_box = BoundingBox()
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self.center_and_scale = True
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@ -252,6 +253,13 @@ class ModelParser:
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face.b.normal = index
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face.c.normal = index
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def get_material_index(self, material):
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"""Finds the index of the given material
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:param material: Material you want the index of
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"""
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return [i for (i,m) in enumerate(self.materials) if m.name == material.name][0]
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class TextModelParser(ModelParser):
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def parse_file(self, path):
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"""Sets the path of the model and parse each line
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@ -42,7 +42,7 @@ class OBJParser(TextModelParser):
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self.mtl = MTLParser(self)
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self.mtl.parse_file(path)
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else:
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print('Warning : ' + path + 'not found ', file=sys.stderr)
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print('Warning : ' + path + ' not found ', file=sys.stderr)
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elif first == 'v':
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self.add_vertex(Vertex().from_array(split))
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elif first == 'vn':
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@ -55,7 +55,11 @@ class OBJParser(TextModelParser):
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for i in range(len(splits)):
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for j in range(len(splits[i])):
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if splits[i][j] is not '':
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splits[i][j] = int(splits[i][j]) - 1
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splits[i][j] = int(splits[i][j])
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if splits[i][j] > 0:
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splits[i][j] -= 1
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else:
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splits[i][j] = len(self.vertices) + splits[i][j]
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# if Face3
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if len(split) == 3:
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@ -83,7 +87,6 @@ class MTLParser:
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:param parent: the OBJParser this MTLParser refers to
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"""
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self.parent = parent
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self.materials = []
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self.current_mtl = None
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def parse_line(self, string):
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@ -101,7 +104,7 @@ class MTLParser:
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if first == 'newmtl':
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self.current_mtl = Material(split[0])
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self.materials.append(self.current_mtl)
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self.parent.materials.append(self.current_mtl)
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elif first == 'Ka':
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self.current_mtl.Ka = Vertex().from_array(split)
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elif first == 'Kd':
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@ -109,11 +112,8 @@ class MTLParser:
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elif first == 'Ks':
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self.current_mtl.Ks = Vertex().from_array(split)
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elif first == 'map_Kd':
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try:
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import PIL.Image
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self.current_mtl.map_Kd = PIL.Image.open(os.path.join(os.path.dirname(self.parent.path), split[0]))
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except:
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pass
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self.current_mtl.relative_path_to_texture = split[0]
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self.current_mtl.absolute_path_to_texture = os.path.join(os.path.dirname(self.parent.path), split[0])
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def parse_file(self, path):
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@ -123,7 +123,7 @@ class MTLParser:
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self.parse_line(line)
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def __getitem__(self, key):
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for material in self.materials:
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for material in self.parent.materials:
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if material.name == key:
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return material
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@ -21,7 +21,7 @@ def _ply_type_size(type):
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"""Returns the size of a ply property
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:param type: a string that is in a ply element
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""""
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"""
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if type == 'char' or type == 'uchar':
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return 1
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elif type == 'short' or type == 'ushort':
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@ -86,7 +86,6 @@ class PLYParser(ModelParser):
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super().__init__(up_conversion)
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self.counter = 0
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self.elements = []
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self.materials = []
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self.inner_parser = PLYHeaderParser(self)
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self.beginning_of_line = ''
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self.header_finished = False
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@ -156,11 +155,8 @@ class PLYHeaderParser:
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elif split[0] == 'comment' and split[1] == 'TextureFile':
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material = Material('mat' + str(len(self.parent.materials)))
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self.parent.materials.append(material)
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try:
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material.map_Kd = PIL.Image.open(os.path.join(os.path.dirname(self.parent.path), split[2]))
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except ImportError:
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pass
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material.relative_path_to_texture = split[2]
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material.absolute_path_to_texture = os.path.join(os.path.dirname(self.parent.path), split[2])
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class PLYElement:
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def __init__(self, name, number):
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@ -258,6 +254,7 @@ class PLY_ASCII_ContentParser:
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elif property[0] == 'texnumber':
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current_material = self.parent.materials[int(split[offset])]
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offset += 1
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face = Face(*faceVertexArray)
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face.material = current_material
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@ -454,13 +451,20 @@ class PLYExporter(Exporter):
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# Header
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string = "ply\nformat ascii 1.0\ncomment Automatically gnerated by model-converter\n"
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for material in self.model.materials:
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string += "comment TextureFile " + material.relative_path_to_texture + "\n"
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# Types : vertices
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string += "element vertex " + str(len(self.model.vertices)) +"\n"
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string += "property float x\nproperty float y\nproperty float z\n"
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# Types : faces
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string += "element face " + str(len(faces)) + "\n"
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string += "property list uint8 int32 vertex_indices\n"
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string += "property list uchar int vertex_indices\n"
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if len(self.model.tex_coords) > 0:
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string += "property list uchar float texcoord\n"
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string += "property int texnumber\n"
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# End header
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string += "end_header\n"
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@ -470,7 +474,19 @@ class PLYExporter(Exporter):
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string += str(vertex.x) + " " + str(vertex.y) + " " + str(vertex.z) + "\n"
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for face in faces:
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string += "3 " + str(face.a.vertex) + " " + str(face.b.vertex) + " " + str(face.c.vertex) + "\n"
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string += "3 " + str(face.a.vertex) + " " + str(face.b.vertex) + " " + str(face.c.vertex)
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if len(self.model.tex_coords) > 0:
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string += " 6 " \
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+ str(self.model.tex_coords[face.a.tex_coord].x) + " " \
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+ str(self.model.tex_coords[face.a.tex_coord].y) + " " \
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+ str(self.model.tex_coords[face.b.tex_coord].x) + " " \
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+ str(self.model.tex_coords[face.b.tex_coord].y) + " " \
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+ str(self.model.tex_coords[face.c.tex_coord].x) + " " \
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+ str(self.model.tex_coords[face.c.tex_coord].y) + " " \
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+ str(self.model.get_material_index(face.material))
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string += "\n"
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return string
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@ -12,7 +12,9 @@ class Material:
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self.Ka = None
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self.Kd = None
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self.Ks = None
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self.map_Kd = None
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self.relative_path_to_texture = None
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self.absolute_path_to_texture = None
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self.im = None
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self.id = None
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def init_texture(self):
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@ -28,13 +30,21 @@ class Material:
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return
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# If no map_Kd, nothing to do
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if self.map_Kd is None:
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return
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if self.im is None:
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if self.absolute_path_to_texture is None:
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return
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try:
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import PIL.Image
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self.im = PIL.Image.open(self.absolute_path_to_texture)
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except ImportError:
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return
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try:
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ix, iy, image = self.map_Kd.size[0], self.map_Kd.size[1], self.map_Kd.tobytes("raw", "RGBA", 0, -1)
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ix, iy, image = self.im.size[0], self.im.size[1], self.im.tobytes("raw", "RGBA", 0, -1)
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except:
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ix, iy, image = self.map_Kd.size[0], self.map_Kd.size[1], self.map_Kd.tobytes("raw", "RGBX", 0, -1)
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ix, iy, image = self.im.size[0], self.im.size[1], self.im.tobytes("raw", "RGBX", 0, -1)
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self.id = gl.glGenTextures(1)
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@ -73,7 +83,7 @@ Material.DEFAULT_MATERIAL.Ks = 0.0
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try:
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import PIL.Image
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Material.DEFAULT_MATERIAL.map_Kd = PIL.Image.new("RGBA", (1,1), "white")
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Material.DEFAULT_MATERIAL.im = PIL.Image.new("RGBA", (1,1), "white")
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except ImportError:
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pass
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