Load model before opening window
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68b4f6b615
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23a3b4535d
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@ -70,6 +70,11 @@ def main(args):
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def log(*args, **kwargs):
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def log(*args, **kwargs):
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pass
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pass
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# Load and parse the model
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log('Loading model...', file=sys.stderr, end='')
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model = load_model(args.input, up_conversion)
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log(' done!\,Initialiazing OpenGL Context', file=sys.stderr, end='')
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camera = Camera(Vector(0,0,5), Vector(0,0,0))
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camera = Camera(Vector(0,0,5), Vector(0,0,0))
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controls = OrbitControls()
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controls = OrbitControls()
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@ -93,9 +98,6 @@ def main(args):
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running = True
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running = True
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# Load and parse the model
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log('Loading model...', file=sys.stderr, end='')
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model = load_model(args.input, up_conversion)
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log(' done!\nInitializing OpenGL textures...', file=sys.stderr, end='')
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log(' done!\nInitializing OpenGL textures...', file=sys.stderr, end='')
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# Initializes OpenGL textures
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# Initializes OpenGL textures
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