2016-11-25 11:53:35 +01:00
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#!/usr/bin/env python3
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2016-11-25 14:28:39 +01:00
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from .conv.model import Vertex
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2016-11-25 11:53:35 +01:00
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from OpenGL.GL import *
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from OpenGL.GLU import *
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class Camera:
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def __init__(self, position = None, target = None, up = None):
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self.position = Vertex() if position is None else position
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self.target = Vertex() if target is None else target
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self.up = Vertex(0.0,1.0,0.0) if up is None else target
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def look(self):
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gluLookAt(
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self.position.x, self.position.y, self.position.z,
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self.target.x, self.target.y, self.target.z,
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self.up.x, self.up.y, self.up.z)
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