3d-interface/js/prototype
Thomas FORGIONE 64b27b3e1f Removed requestAnimationFrame and replace by setInterval
Enables faster streaming (don't ask why)
2015-06-30 13:54:13 +02:00
..
ArrowCamera.js Moved one red coin 2015-06-02 14:44:02 +02:00
ButtonManager.js Did stuff 2015-06-25 10:56:20 +02:00
Coin.js Got rid of static_path...was a bad idea 2015-06-25 16:51:47 +02:00
FixedCamera.js A lot of cleaning, and compilation of the js code 2015-05-22 16:59:33 +02:00
OldFixedCamera.js A lot of cleaning, and compilation of the js code 2015-05-22 16:59:33 +02:00
Previewer.js ObjLoader should now support textures correctly 2015-06-12 11:07:05 +02:00
ReplayCamera.js Corrected bug with coins and replay 2015-06-03 16:21:11 +02:00
ReverseCamera.js Changed reverse camera 2015-05-29 10:29:32 +02:00
TutorialSteps.js Corrected bugs in tutorial 2015-06-25 14:59:22 +02:00
initScene.js I'm too good, progressive streaming with only frustum sent, and if 2015-06-26 09:22:32 +02:00
main.js Removed requestAnimationFrame and replace by setInterval 2015-06-30 13:54:13 +02:00
raycasterTools.js Color of gun sight change when hovering element 2015-06-22 14:39:41 +02:00
replay.js Got rid of static_path...was a bad idea 2015-06-25 16:51:47 +02:00
tutorial.js Got rid of static_path...was a bad idea 2015-06-25 16:51:47 +02:00