Moved one red coin
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34def0ce08
commit
dc90052a91
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@ -237,11 +237,11 @@ ArrowCamera.prototype.regenerateArrow = function(mainCamera) {
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var len = vertices.length;
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faces.push(new THREE.Face3(len-4,len-3,len-2), new THREE.Face3(len-4,len-2,len-1));
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var max = 0;
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for (var i = 0; i < faces.length; i++) {
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max = Math.max(max, faces[i].a, faces[i].b, faces[i].c);
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}
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console.log(max + '/' + len);
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// var max = 0;
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// for (var i = 0; i < faces.length; i++) {
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// max = Math.max(max, faces[i].a, faces[i].b, faces[i].c);
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// }
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// console.log(max + '/' + len);
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this.arrow.geometry.faces = faces;
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@ -34,6 +34,7 @@ Coin.prototype.addToScene = function(scene) {
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Coin.prototype.update = function() {
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var self = this;
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console.log(this.ready, this.rotating);
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if (this.ready && this.rotating)
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this.mesh.rotation.y += 0.1
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}
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@ -107,7 +107,7 @@ TutorialSteps.prototype.nextStep = function() {
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coins[coins.length-1].addToScene(this.scene);
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break;
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case 4:
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coins.push(new Coin(-0.670782299402527,1.847042640633274,1.562644363633795, callback));
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coins.push(new Coin(1.4074130964382279,0.6458319586843252,-6.75244526999632, callback));
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coins[coins.length-1].addToScene(this.scene);
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coins.push(new Coin(-4.2701659473968965,0.6745750513698942,-0.484545726832743, callback));
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coins[coins.length-1].addToScene(this.scene);
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