Thomas FORGIONE
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f89e52dc5a
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A lot of work, cleaning streaming
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2015-06-15 17:04:19 +02:00 |
Thomas FORGIONE
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a4fa9598da
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Hello
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2015-06-12 19:34:22 +02:00 |
Thomas FORGIONE
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5a1a289000
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Changed bound value
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2015-06-12 19:25:15 +02:00 |
Thomas FORGIONE
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9f6f3dccac
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It seems that the ProgressiveLoader is working
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2015-06-12 19:19:38 +02:00 |
Thomas FORGIONE
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f2001e2bfa
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Corrected some bugs
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2015-06-12 11:15:01 +02:00 |
Thomas FORGIONE
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453d199c27
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ObjLoader should now support textures correctly
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2015-06-12 11:07:05 +02:00 |
Thomas FORGIONE
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99019c217f
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Working on progressive loader that supports textures and materials
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2015-06-11 17:22:37 +02:00 |
Thomas FORGIONE
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70372f8ea2
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Preparing support for textured mesh
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2015-06-11 11:05:05 +02:00 |
Thomas FORGIONE
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82d3b259c8
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Removed useless logs
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2015-06-11 10:20:54 +02:00 |
Thomas FORGIONE
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c513691f51
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Removed useless loop index
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2015-06-11 10:16:59 +02:00 |
Thomas FORGIONE
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e5e8f7d590
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Improved server-side mesh streaming
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2015-06-11 10:12:50 +02:00 |
Thomas FORGIONE
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34b312ae3b
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Optimization attempt
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2015-06-10 14:48:11 +02:00 |
Thomas FORGIONE
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0272477503
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Stream int instead of strings (I hope)
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2015-06-10 14:31:16 +02:00 |
Thomas FORGIONE
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821ca9ef10
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Cleaning
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2015-06-10 11:59:02 +02:00 |
Thomas FORGIONE
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595301bc4d
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Progressive by buffer
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2015-06-10 11:50:47 +02:00 |
Thomas FORGIONE
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73371aa42f
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Improved progressive sphere
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2015-06-10 11:24:59 +02:00 |
Thomas FORGIONE
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8909981426
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Commit
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2015-06-09 18:07:27 +02:00 |
Thomas FORGIONE
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1b3ec8d57e
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Commit
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2015-06-09 18:04:16 +02:00 |
Thomas FORGIONE
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3f8f291093
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Forgotten file
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2015-06-09 17:40:58 +02:00 |