Nice doc
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@ -366,6 +366,7 @@ mesh.Face = function() {
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/**
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/**
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* Parse a face line and returns an array of faces
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* Parse a face line and returns an array of faces
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*
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*
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* @access private
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* @param {String} a string representing a face
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* @param {String} a string representing a face
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* @returns {Face[]} a single 3-vertices face or two 3-vertices face if it was
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* @returns {Face[]} a single 3-vertices face or two 3-vertices face if it was
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* a 4-vertices face
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* a 4-vertices face
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@ -465,7 +466,6 @@ mesh.Face.prototype.toList = function() {
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* var face = new mesh.Face('f 3 5 6');
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* var face = new mesh.Face('f 3 5 6');
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* console.log(face.toString()); // Prints f 3 5 6
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* console.log(face.toString()); // Prints f 3 5 6
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*/
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*/
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mesh.TexCoord.prototype.toString = function() {
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mesh.Face.prototype.toString = function() {
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mesh.Face.prototype.toString = function() {
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return 'f ' + this.a + ' ' + this.b + ' ' + this.c + (this.d !== undefined ? ' ' + this.d : '');
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return 'f ' + this.a + ' ' + this.b + ' ' + this.c + (this.d !== undefined ? ' ' + this.d : '');
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}
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}
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