New sql files and improved Logger.js
This commit is contained in:
parent
ad0b759e5e
commit
df04a1bbfb
|
@ -1,10 +1,37 @@
|
|||
DROP TABLE IF EXISTS users CASCADE;
|
||||
DROP TABLE IF EXISTS arrowclicked CASCADE;
|
||||
DROP TABLE IF EXISTS coinclicked CASCADE;
|
||||
DROP TABLE IF EXISTS keyboardevent CASCADE;
|
||||
|
||||
CREATE TABLE users (
|
||||
DROP TYPE IF EXISTS VECTOR3 CASCADE;
|
||||
DROP TYPE IF EXISTS CAMERA CASCADE;
|
||||
DROP TYPE IF EXISTS DIRECTION CASCADE;
|
||||
|
||||
CREATE TYPE VECTOR3 AS(
|
||||
x FLOAT,
|
||||
y FLOAT,
|
||||
z FLOAT
|
||||
);
|
||||
|
||||
CREATE TYPE CAMERA AS(
|
||||
position VECTOR3,
|
||||
target VECTOR3
|
||||
);
|
||||
|
||||
CREATE TYPE DIRECTION AS ENUM(
|
||||
'n',
|
||||
'ne',
|
||||
'e',
|
||||
'se',
|
||||
's',
|
||||
'sw',
|
||||
'w',
|
||||
'nw'
|
||||
);
|
||||
|
||||
CREATE TABLE users(
|
||||
id SERIAL PRIMARY KEY,
|
||||
name char(50)
|
||||
name CHAR(50)
|
||||
);
|
||||
|
||||
CREATE TABLE arrowclicked(
|
||||
|
@ -20,3 +47,11 @@ CREATE TABLE coinclicked(
|
|||
time TIMESTAMP DEFAULT NOW(),
|
||||
coin_id INTEGER
|
||||
);
|
||||
|
||||
CREATE TABLE keyboardevent(
|
||||
id SERIAL PRIMARY KEY,
|
||||
user_id SERIAL REFERENCES users (id),
|
||||
time TIMESTAMP DEFAULT NOW(),
|
||||
direction DIRECTION,
|
||||
camera CAMERA
|
||||
);
|
||||
|
|
|
@ -0,0 +1,8 @@
|
|||
INSERT INTO users(name) VALUES('Thomas');
|
||||
INSERT INTO keyboardevent(user_id, direction, camera) VALUES(
|
||||
1,
|
||||
NULL,
|
||||
ROW(ROW(0,0,0), ROW(0,0,0))
|
||||
);
|
||||
|
||||
SELECT ((camera).position).x FROM keyboardevent;
|
|
@ -24,3 +24,23 @@ BD.Event.CoinClicked.prototype.send = function() {
|
|||
BD.Private.sendData(url, data);
|
||||
}
|
||||
|
||||
BD.Event.KeyboardEvent = function() {};
|
||||
BD.Event.KeyboardEvent.prototype.send = function() {
|
||||
var url = "/keyboard-event";
|
||||
var data = {
|
||||
camera: {
|
||||
// Compact camera
|
||||
position: {
|
||||
x: this.camera.position.x,
|
||||
y: this.camera.position.y,
|
||||
z: this.camera.position.z
|
||||
},
|
||||
target: {
|
||||
x: this.camera.target.x,
|
||||
y: this.camera.target.y,
|
||||
z: this.camera.target.z
|
||||
}
|
||||
}
|
||||
};
|
||||
BD.Private.sendData(url, data);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue