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				| @ -19,10 +19,10 @@ L3D.FixedCamera = function(arg1, arg2, arg3, arg4, position, target) { | ||||
| 
 | ||||
|     this.target = target.clone(); | ||||
| 
 | ||||
| } | ||||
| }; | ||||
| L3D.FixedCamera.prototype = Object.create(THREE.PerspectiveCamera.prototype); | ||||
| L3D.FixedCamera.prototype.constructor = L3D.FixedCamera; | ||||
| 
 | ||||
| L3D.FixedCamera.prototype.look = function() { | ||||
|     this.lookAt(this.target); | ||||
| } | ||||
| }; | ||||
|  | ||||
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