Added namespaces

This commit is contained in:
Thomas FORGIONE
2015-07-01 16:31:43 +02:00
parent 5e0551179e
commit 9c7350d41b
38 changed files with 552 additions and 556 deletions
+17 -17
View File
@@ -1,6 +1,6 @@
var Hermite = {};
L3D.Hermite = {};
Hermite.Polynom = function(t, f, fp) {
L3D.Hermite.Polynom = function(t, f, fp) {
this.times = t;
this.evals = f;
this.primes = fp;
@@ -8,15 +8,15 @@ Hermite.Polynom = function(t, f, fp) {
this.baseFunctions = [];
for (var i in this.times) {
this.baseFunctions.push(new Hermite.BaseFunction(i, this.times));
this.baseFunctions.push(new L3D.Hermite.BaseFunction(i, this.times));
}
// Let's do something at least a little reusable
this.tools = {};
if (f[0] instanceof THREE.Vector3) {
this.tools.whatType = 'THREE.Vector3';
this.tools.sum = Tools.sum;
this.tools.prod = Tools.mul;
this.tools.sum = L3D.Tools.sum;
this.tools.prod = L3D.Tools.mul;
} else {
this.tools.whatType = 'number';
this.tools.sum = function(a, b) { return a + b; };
@@ -24,7 +24,7 @@ Hermite.Polynom = function(t, f, fp) {
}
};
Hermite.Polynom.prototype.eval = function(t) {
L3D.Hermite.Polynom.prototype.eval = function(t) {
var ret;
if (this.tools.whatType === 'THREE.Vector3') {
@@ -67,7 +67,7 @@ Hermite.Polynom.prototype.eval = function(t) {
return ret;
};
Hermite.Polynom.prototype.prime = function(t) {
L3D.Hermite.Polynom.prototype.prime = function(t) {
var ret;
if (this.tools.whatType === 'THREE.Vector3') {
@@ -141,12 +141,12 @@ Hermite.Polynom.prototype.prime = function(t) {
return ret;
};
Hermite.BaseFunction = function(index, times) {
L3D.Hermite.BaseFunction = function(index, times) {
this.index = index;
this.times = times;
};
Hermite.BaseFunction.prototype.eval = function(t) {
L3D.Hermite.BaseFunction.prototype.eval = function(t) {
var ret = 1;
for (var i in this.times) {
@@ -158,7 +158,7 @@ Hermite.BaseFunction.prototype.eval = function(t) {
return ret * ret;
};
Hermite.BaseFunction.prototype.prime = function(t) {
L3D.Hermite.BaseFunction.prototype.prime = function(t) {
var ret = 0;
for (var i in this.times) {
@@ -170,16 +170,16 @@ Hermite.BaseFunction.prototype.prime = function(t) {
return this.eval(t) * ret;
};
Hermite.special = {};
L3D.Hermite.special = {};
// This polynom interpolates with two coords and one derivative
// t = [0,1]
Hermite.special.Polynom = function(P0, P1, PP1) {
L3D.Hermite.special.Polynom = function(P0, P1, PP1) {
this.tools = {};
if (P0 instanceof THREE.Vector3) {
this.tools.sum = Tools.sum;
this.tools.mul = Tools.mul;
this.tools.diff = Tools.diff;
this.tools.sum = L3D.Tools.sum;
this.tools.mul = L3D.Tools.mul;
this.tools.diff = L3D.Tools.diff;
this.c = P0.clone();
} else {
this.tools.sum = function(a,b) { return a+b; };
@@ -192,10 +192,10 @@ Hermite.special.Polynom = function(P0, P1, PP1) {
this.b = this.tools.diff(this.tools.mul(this.tools.diff(P1,P0), 2), PP1);
};
Hermite.special.Polynom.prototype.eval = function(t) {
L3D.Hermite.special.Polynom.prototype.eval = function(t) {
return this.tools.sum(this.tools.mul(this.a, t*t), this.tools.sum(this.tools.mul(this.b, t), this.c));
};
Hermite.special.Polynom.prototype.prime = function(t) {
L3D.Hermite.special.Polynom.prototype.prime = function(t) {
return this.tools.sum(this.tools.mul(this.a,2*t), this.b);
};
+10 -10
View File
@@ -1,18 +1,18 @@
var Tools = {version : "1.0" };
L3D.Tools = {};
Tools.sum = function(v1, v2) {
L3D.Tools.sum = function(v1, v2) {
return new THREE.Vector3(v1.x + v2.x, v1.y + v2.y, v1.z + v2.z);
};
Tools.diff = function(v1, v2) {
L3D.Tools.diff = function(v1, v2) {
return new THREE.Vector3(v1.x - v2.x, v1.y - v2.y, v1.z - v2.z);
};
Tools.dot = function(v1, v2) {
L3D.Tools.dot = function(v1, v2) {
return v1.x * v2.x + v1.y * v2.y + v1.z * v2.z;
};
Tools.cross = function(v1, v2) {
L3D.Tools.cross = function(v1, v2) {
return new THREE.Vector3(
v1.y * v2.z - v1.z * v2.y,
v1.z * v2.x - v1.x * v2.z,
@@ -20,18 +20,18 @@ Tools.cross = function(v1, v2) {
);
};
Tools.mul = function(v1, lambda) {
L3D.Tools.mul = function(v1, lambda) {
return new THREE.Vector3(v1.x * lambda, v1.y * lambda, v1.z * lambda);
};
Tools.equals = function(v1, v2) {
L3D.Tools.equals = function(v1, v2) {
return v1.x == v2.x && v1.y == v2.y && v1.z == v2.z;
};
Tools.norm2 = function(v) {
L3D.Tools.norm2 = function(v) {
return v.x * v.x + v.y * v.y + v.z * v.z;
};
Tools.norm = function(v) {
return Math.sqrt(Tools.norm2(v));
L3D.Tools.norm = function(v) {
return Math.sqrt(L3D.Tools.norm2(v));
};
+19 -19
View File
@@ -17,10 +17,10 @@ function main() {
// First tests
document.write("<ol>");
var v3 = Tools.sum(v1,v2);
var v3 = L3D.Tools.sum(v1,v2);
test(v3.x == v1.x + v2.x && v3.y == v1.y + v2.y && v3.z == v1.z + v2.z);
test(Tools.equals(v1, v1Bak));
test(Tools.equals(v2, v2Bak));
test(L3D.Tools.equals(v1, v1Bak));
test(L3D.Tools.equals(v2, v2Bak));
document.write('</ol>');
// Clear v1, v2
@@ -28,30 +28,30 @@ function main() {
v2 = v2Bak.clone();
document.write("<ol>");
var v4 = Tools.diff(v1,v2);
var v4 = L3D.Tools.diff(v1,v2);
test(v4.x == v1.x - v2.x && v4.y == v1.y - v2.y && v4.z == v1.z - v2.z);
test(Tools.equals(v1, v1Bak));
test(Tools.equals(v2, v2Bak));
test(L3D.Tools.equals(v1, v1Bak));
test(L3D.Tools.equals(v2, v2Bak));
document.write('</ol>');
v1 = v1Bak.clone();
v2 = v2Bak.clone();
document.write("<ol>");
var v5 = Tools.dot(v1,v2);
var v5 = L3D.Tools.dot(v1,v2);
test(v5 == v1.x * v2.x + v1.y * v2.y + v1.z * v2.z);
test(Tools.equals(v1, v1Bak));
test(Tools.equals(v2, v2Bak));
test(L3D.Tools.equals(v1, v1Bak));
test(L3D.Tools.equals(v2, v2Bak));
document.write('</ol>');
v1 = v1Bak.clone();
v2 = v2Bak.clone();
document.write("<ol>");
var v6 = Tools.cross(new THREE.Vector3(1,0,0), new THREE.Vector3(0,1,0));
test(Tools.equals(v6, new THREE.Vector3(0,0,1)));
test(Tools.equals(v1, v1Bak));
test(Tools.equals(v2, v2Bak));
var v6 = L3D.Tools.cross(new THREE.Vector3(1,0,0), new THREE.Vector3(0,1,0));
test(L3D.Tools.equals(v6, new THREE.Vector3(0,0,1)));
test(L3D.Tools.equals(v1, v1Bak));
test(L3D.Tools.equals(v2, v2Bak));
document.write('</ol>');
v1 = v1Bak.clone();
@@ -60,18 +60,18 @@ function main() {
document.write("<ol>");
for (var lambda = 0; lambda < 5; lambda += 0.5)
{
var v7 = Tools.mul(v1, lambda);
test(Tools.equals(v7, new THREE.Vector3(v1Bak.x*lambda, v1Bak.y*lambda, v1Bak.z*lambda)));
var v7 = L3D.Tools.mul(v1, lambda);
test(L3D.Tools.equals(v7, new THREE.Vector3(v1Bak.x*lambda, v1Bak.y*lambda, v1Bak.z*lambda)));
v1 = v1Bak.clone();
v2 = v2Bak.clone();
var v8 = Tools.mul(v1, lambda);
test(Tools.equals(v8, new THREE.Vector3(v1Bak.x*lambda, v1Bak.y*lambda, v1Bak.z*lambda)));
var v8 = L3D.Tools.mul(v1, lambda);
test(L3D.Tools.equals(v8, new THREE.Vector3(v1Bak.x*lambda, v1Bak.y*lambda, v1Bak.z*lambda)));
v1 = v1Bak.clone();
v2 = v2Bak.clone();
// Try into v1
v1 = Tools.mul(v1, lambda);
test(Tools.equals(v1, new THREE.Vector3(v1Bak.x*lambda, v1Bak.y*lambda, v1Bak.z*lambda)));
v1 = L3D.Tools.mul(v1, lambda);
test(L3D.Tools.equals(v1, new THREE.Vector3(v1Bak.x*lambda, v1Bak.y*lambda, v1Bak.z*lambda)));
v1 = v1Bak.clone();
v2 = v2Bak.clone();