Added namespaces

This commit is contained in:
Thomas FORGIONE
2015-07-01 16:31:43 +02:00
parent 5e0551179e
commit 9c7350d41b
38 changed files with 552 additions and 556 deletions

View File

@@ -1,4 +1,4 @@
var MousePointer = function(camera) {
L3D.MousePointer = function(camera) {
this.domElement = document.createElement('canvas');
this.domElement.style.position = 'absolute';
@@ -7,37 +7,37 @@ var MousePointer = function(camera) {
this.size = 10;
this.drawn = false;
camera.mousePointer = this;
this.style = MousePointer.NONE;
this.style = L3D.MousePointer.NONE;
};
MousePointer.NONE = 0;
MousePointer.BLACK = 1;
MousePointer.RED = 2;
L3D.MousePointer.NONE = 0;
L3D.MousePointer.BLACK = 1;
L3D.MousePointer.RED = 2;
MousePointer.toColor = function(style) {
L3D.MousePointer.toColor = function(style) {
switch (style) {
case MousePointer.NONE:
case L3D.MousePointer.NONE:
return null;
case MousePointer.BLACK:
case L3D.MousePointer.BLACK:
return '#000000';
case MousePointer.RED:
case L3D.MousePointer.RED:
return '#ff0000';
}
};
MousePointer.prototype.render = function(style) {
L3D.MousePointer.prototype.render = function(style) {
if (this.style !== style) {
if (style === MousePointer.NONE) {
if (style === L3D.MousePointer.NONE) {
// Clear canvas
this.domElement.width = this.domElement.width;
this.style = MousePointer.NONE;
this.style = L3D.MousePointer.NONE;
} else {
@@ -64,7 +64,7 @@ MousePointer.prototype.render = function(style) {
this.ctx.stroke();
this.ctx.lineWidth = 2;
this.ctx.strokeStyle = MousePointer.toColor(style);
this.ctx.strokeStyle = L3D.MousePointer.toColor(style);
this.ctx.stroke();
this.style = style;
@@ -75,8 +75,8 @@ MousePointer.prototype.render = function(style) {
};
MousePointer.prototype.clear = function() {
L3D.MousePointer.prototype.clear = function() {
this.render(MousePointer.NONE);
this.render(L3D.MousePointer.NONE);
};

View File

@@ -2,7 +2,7 @@ Math.clamp = Math.clamp || function(number, min, max) {
return Math.max(Math.min(number, max), min);
};
var Previewer = function(renderer, scene) {
L3D.Previewer = function(renderer, scene) {
this.domElement = document.createElement('canvas');
this.ctx = this.domElement.getContext('2d');
this.renderer = renderer;
@@ -12,7 +12,7 @@ var Previewer = function(renderer, scene) {
this.drawnBefore = false;
};
Previewer.prototype.render = function(prev, container_width, container_height) {
L3D.Previewer.prototype.render = function(prev, container_width, container_height) {
var width, height, left, bottom;
if (prev.go) {
@@ -79,18 +79,18 @@ Previewer.prototype.render = function(prev, container_width, container_height) {
};
Previewer.prototype.clear = function() {
L3D.Previewer.prototype.clear = function() {
if (this.clearNeeded) {
this.domElement.width = this.domElement.width;
this.clearNeeded = false;
}
};
Previewer.prototype.fixedRecommendation = function(bool) {
L3D.Previewer.prototype.fixedRecommendation = function(bool) {
this.fixed = bool;
};
Previewer.prototype.update = function(arg) {
L3D.Previewer.prototype.update = function(arg) {
this.drawnBefore = this.drawn;
this.drawn = arg;
};

View File

@@ -1,4 +1,4 @@
var StartCanvas = function(camera) {
L3D.StartCanvas = function(camera) {
this.domElement = document.createElement('canvas');
this.domElement.style.position = 'absolute';
@@ -10,7 +10,7 @@ var StartCanvas = function(camera) {
};
StartCanvas.prototype.render = function() {
L3D.StartCanvas.prototype.render = function() {
if (!this.shown) {
@@ -30,7 +30,7 @@ StartCanvas.prototype.render = function() {
};
StartCanvas.prototype.clear = function() {
L3D.StartCanvas.prototype.clear = function() {
if (this.shown) {