Options for collision
This commit is contained in:
17
prototype/js/main.js
vendored
17
prototype/js/main.js
vendored
@@ -22,19 +22,18 @@ function init() {
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// Add the listener on the button
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document.getElementById('reset').onclick = function() { cameras.mainCamera().reset(); };
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var fullarrow = document.getElementById('fullarrow');
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fullarrow.onclick = function() {
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if (fullarrow.innerHTML === 'Full arrow') {
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fullarrow.innerHTML = "Half arrow";
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} else {
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fullarrow.innerHTML = "Full arrow";
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}
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fullarrow.onchange = function() {
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cameras.map(function(camera) {
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if (camera instanceof FixedCamera) {
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camera.fullArrow = !camera.fullArrow;
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camera.fullArrow = fullarrow.checked;
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}
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});
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};
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}
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var collisions = document.getElementById('collisions');
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collisions.onchange = function() {
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cameras.mainCamera().collisions = collisions.checked;
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}
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// on initialise le moteur de rendu
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container = document.getElementById('container');
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