Corrected bug
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				| @ -188,7 +188,7 @@ L3D.BaseRecommendation.prototype.update = function(mainCamera) { | ||||
|             elt.material.opacity = new_value; | ||||
| 
 | ||||
|             if (new_value < 0.1) | ||||
|                 elt.material.transparent = elt.visible = false; | ||||
|                 elt.raycastable = elt.material.transparent = elt.visible = false; | ||||
|         } | ||||
|     }); | ||||
| 
 | ||||
|  | ||||
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