Magically corrected a bug
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@ -246,7 +246,8 @@ ArrowCamera.prototype.regenerateArrow = function(mainCamera) {
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this.arrow.geometry.faces = faces;
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this.arrow.geometry.facesNeedUpdate = true;
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this.arrow.geometry.groupsNeedUpdate = true;
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this.arrow.geometry.elementsNeedUpdate = true;
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}
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// this.arrow.geometry.mergeVertices();
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@ -259,8 +260,8 @@ ArrowCamera.prototype.regenerateArrow = function(mainCamera) {
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this.arrow.geometry.dynamic = true;
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this.arrow.geometry.verticesNeedUpdate = true;
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this.arrow.geometry.elementsNeedUpdate = true;
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this.arrow.geometry.groupsNeedUpdate = true;
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// this.arrow.geometry.elementsNeedUpdate = true;
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// this.arrow.geometry.groupsNeedUpdate = true;
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this.arrow.geometry.normalsNeedUpdate = true;
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};
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