Corrected bugs on replay and changed posts urls
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e389d1fea8
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@ -50,6 +50,7 @@ function init() {
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// Initialize replay camera
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camera1 = new L3D.ReplayCamera(50, container_size.width() / container_size.height(), 0.01, 100000, coins);
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recommendations = initMainScene(camera1, scene, coins);
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camera1.cameras = recommendations;
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// Add listeners
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initListeners();
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@ -103,8 +103,6 @@ L3D.ReplayCamera.prototype.nextEvent = function() {
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this.event = this.path[this.counter];
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console.log(this.event.type);
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if (this.event.type == 'camera') {
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this.move(this.event);
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} else if (this.event.type == 'coin') {
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@ -126,7 +124,8 @@ L3D.ReplayCamera.prototype.nextEvent = function() {
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})(this);
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} else if (this.event.type == 'previousnext') {
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this.move(this.event);
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} else if (this.event.type == 'hovered') {
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} else {
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// Ignore other events
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this.nextEvent();
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}
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};
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@ -50,21 +50,21 @@ L3D.BD.Event = {};
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L3D.BD.Event.ArrowClicked = function() {};
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L3D.BD.Event.ArrowClicked.prototype.send = function() {
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var url = "/arrow-clicked";
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var url = "/posts/arrow-clicked";
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var data = {arrow_id: this.arrow_id};
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L3D.BD.Private.sendData(url, data);
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};
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L3D.BD.Event.CoinClicked = function() {};
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L3D.BD.Event.CoinClicked.prototype.send = function() {
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var url = "/coin-clicked";
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var url = "/posts/coin-clicked";
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var data = {coin_id: this.coin_id};
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L3D.BD.Private.sendData(url, data);
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};
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L3D.BD.Event.KeyboardEvent = function() {};
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L3D.BD.Event.KeyboardEvent.prototype.send = function() {
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var url = "/keyboard-event";
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var url = "/posts/keyboard-event";
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var data = {
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camera: L3D.BD.Private.compactCamera(this.camera)
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@ -75,14 +75,14 @@ L3D.BD.Event.KeyboardEvent.prototype.send = function() {
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L3D.BD.Event.ResetClicked = function() {};
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L3D.BD.Event.ResetClicked.prototype.send = function() {
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var url = "/reset-clicked";
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var url = "/posts/reset-clicked";
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var data = {};
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L3D.BD.Private.sendData(url, data);
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};
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L3D.BD.Event.PreviousNextClicked = function() {};
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L3D.BD.Event.PreviousNextClicked.prototype.send = function() {
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var url = "/previous-next-clicked";
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var url = "/posts/previous-next-clicked";
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var data = {
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// casts previous to boolean
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previous: this.previous,
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@ -94,7 +94,7 @@ L3D.BD.Event.PreviousNextClicked.prototype.send = function() {
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L3D.BD.Event.Hovered = function() {};
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L3D.BD.Event.Hovered.prototype.send = function() {
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var url = "/hovered";
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var url = "/posts/hovered";
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var data = {
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start: this.start,
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arrow_id: this.arrow_id
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@ -106,7 +106,7 @@ L3D.BD.Event.Hovered.prototype.send = function() {
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L3D.BD.Event.Fps = function() {};
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L3D.BD.Event.Fps.prototype.send = function() {
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var url = "/fps";
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var url = "/posts/fps";
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var data = {
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fps: this.fps
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};
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@ -117,7 +117,7 @@ L3D.BD.Event.Fps.prototype.send = function() {
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L3D.BD.Event.PointerLocked = function() {};
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L3D.BD.Event.PointerLocked.prototype.send = function() {
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var url = "/pointer-locked";
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var url = "/posts/pointer-locked";
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var data = {
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locked: this.locked
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};
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@ -127,7 +127,7 @@ L3D.BD.Event.PointerLocked.prototype.send = function() {
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L3D.BD.Event.SwitchedLockOption = function() {};
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L3D.BD.Event.SwitchedLockOption.prototype.send = function() {
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var url = "/switched-lock-option";
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var url = "/posts/switched-lock-option";
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var data = {
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locked: this.locked
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@ -30,9 +30,9 @@ module.exports = function(parent){
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Log.debug(' ' + name + ':');
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for (var key in urls) {
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app.post(key, obj[urls[key]]);
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app.post('/posts' + key, obj[urls[key]]);
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Log.debug(' ' + key + ' -> ' + name + '.' + urls[key]);
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Log.debug(' /posts' + key + ' -> posts.' + name + '.' + urls[key]);
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}
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Log.debug();
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