3d-interface/controllers/index/views/index.jade

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2015-05-05 16:30:51 +02:00
extends ../../../views/main
block title
title 3DUI - Index
block content
h2 Index
ul
li
a(href="/bouncing/") A bouncing cube that jumps when you click on it
p.
Jumps and bounce when you click on it.
li
a(href="/multisphere/") Sphere with multi-resolution
p.
Lots of obj files loaded and displayed. When you click
somewhere, the current obj is hidden and the next one, with a
better resolution is shown.
li
a(href="/prototype/") A proto of the real thing
p.
You can move the camera with the arrow keys and move the angle of
the camera with 2, 4, 6 and 8 (the arrows of the numpad), or you
can do a drag-and-drop like (click on the mouse to grap the scene,
and move the mouse to rotate the camera). You can also select a
camera by clicking on the red part of it, and get back to the free
camera by clicking again. You can also select a camera by simply
clicking on the object you want to see. The program will choose the
camera that you want, and move to it progressively.
li
a(href="/stream/") Streaming simulation
p.
A mesh of a sphere is fully loaded, and displayed
progressively. This test is here to prove that we can
dynamically add vertices and faces to a mesh.