use crate::delaunay::Delaunay;
pub struct Point {
pub x: f64,
pub y: f64,
}
pub struct Mesh {
pub points: Vec<Point>,
impl Mesh {
pub fn new() -> Mesh {
Mesh { points: vec![] }
pub fn delaunay<'a>(&'a self) -> Delaunay<'a> {
Delaunay { mesh: self }