class Model extends THREE.Mesh { constructor() { let geometry = new THREE.Geometry(); let materials = [ new THREE.MeshLambertMaterial( { color: 0xffffff, side: THREE.DoubleSide } ), new THREE.MeshBasicMaterial( { transparent: true, opacity: 0 } ) ]; super(geometry, materials); this.frustumCulled = false; this.vertices = []; } manageElement(element) { let vertices = this.geometry.vertices; switch (element.type) { case Element.AddVertex: this.geometry.vertices.push(element.value); this.geometry.verticesNeedUpdate = true; break; case Element.EditVertex: this.geometry.vertices[element.id].copy(element.value); this.geometry.verticesNeedUpdate = true; break; case Element.AddFace: let f = element.value; let normal = vertices[f.b].clone().sub(vertices[f.a]) .cross(vertices[f.c].clone().sub(vertices[f.a])); normal.normalize(); f.normal = normal; f.materialIndex = 0; this.geometry.faces.push(f); this.geometry.elementsNeedUpdate = true; break; case Element.AddTriangleStrip: case Element.AddTriangleFan: for (let f of element.value) { let normal = vertices[f.b].clone().sub(vertices[f.a]) .cross(vertices[f.c].clone().sub(vertices[f.a])); normal.normalize(); f.normal = normal; f.materialIndex = 0; this.geometry.faces.push(f); } this.geometry.elementsNeedUpdate = true; break; case Element.EditFace: f = element.value; normal = vertices[f.b].clone().sub(vertices[f.a]) .cross(vertices[f.c].clone().sub(vertices[f.a])); normal.normalize(); f.normal = normal; this.geometry.faces[element.id] = f; this.geometry.elementsNeedUpdate = true; break; case Element.DeleteFace: this.geometry.faces[element.id].materialIndex = 1; this.geometry.elementsNeedUpdate = true; break; default: throw new Error("unknown element type: " + element.type); } } }