Ajout de python-obja
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assets
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__pycache__
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37
README.md
37
README.md
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@ -12,6 +12,34 @@ Vous pouvez récupérer les sources de cette application en lançant la commande
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git clone https://gitea.tforgione.fr/tforgione/obja
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```
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## Écriture d'un logiciel de compression progressive
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Le module `obja.py` permet de parser facilement des fichiers OBJ et de générer
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des fichiers au format OBJA.
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La classe `obja.Model` permet de facilement parser un fichier OBJ (grâce à la
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méthode `parse_file`. Elle contient les attributs suivants :
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- `vertices` : une liste de `numpy.array` qui représente les sommets du
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modèle (attention, les vecteurs sont en ligne)
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- `faces` : une liste de `obja.Face`, qui contiennent eux-mêmes des attributs
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`a`, `b` et `c` qui sont les indices des sommets dans l'attribut
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`vertices` (les indices commencent à partir de 0).
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La classe `obja.Output` permet de générer facilement un modèle OBJA. Lors de la
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transformation d'un modèle pour l'adapter à un chargement progressif, le modèle
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doit être reconstruit et les indices des sommets et faces sont changés. La
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classe permet de travailler avec les indices du modèle d'origine, et donc de
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gérer automatiquement la transformation des indices de l'ancien modèle vers le
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nouveau modèle.
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Le fichier `decimate.py` contient un exemple basique de programme permettant la
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réécriture d'un fichier OBJ en OBJA de manière naïve. Il contient un programme
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principal qui transforme le fichier `exemple/suzanne.obj` en
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`exemple/suzanne.obja`, le rendant progressif.
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## Visualisation du streaming
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À la racine de ce projet, le script `server.py` vous permet de démarrer un
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server de streaming. Vous pouvez l'exécuter en lançant `./server.py`. Une fois
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cela fait, vous pouvez allez sur [localhost:8000](http://localhost:8000) pour
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@ -20,14 +48,15 @@ les affiche.
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Les modèles doivent être sauvegardés dans le dossiers `assets`, et peuvent être
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visualisés en ajouter `?nom_du_modele.obj` à la fin de l'url. Par exemple,
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[localhost:8000/?bunny.obj](http://localhost:8000/?bunny.obj) chargera le
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modèle `bunny.obj` du dossier `assets`. Ce modèle est un modèle d'exemple, il
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commence par encoder la version basse résolution du [Stanford
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[localhost:8000/?exemple/suzanne.obja](http://localhost:8000/?exemple/suzanne.obja)
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chargera le modèle `bunny.obj` du dossier `assets`. Ce modèle est un modèle
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d'exemple, il commence par encoder la version basse résolution du [Stanford
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bunny](https://graphics.stanford.edu/data/3Dscanrep/), translate tous ses
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sommets, les retranslate vers leurs positions d'origine puis supprime toutes
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les faces.
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## Commandes
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### Détails du format OBJA
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###### Ajout d'un sommet
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Comme dans le OBJ standard, pour ajouter un sommet, il suffit d'utiliser le
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4204
assets/bunny.obj
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assets/bunny.obj
File diff suppressed because it is too large
Load Diff
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#!/usr/bin/env python
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import obja
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import numpy as np
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import sys
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class Decimater(obja.Model):
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"""
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A simple class that decimates a 3D model stupidly.
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"""
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def __init__(self):
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super().__init__()
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self.deleted_faces = set()
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def contract(self, output):
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"""
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Decimates the model stupidly, and write the resulting obja in output.
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"""
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operations = []
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# Iterate through the vertex
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for (vertex_index, vertex) in enumerate(self.vertices):
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for (face_index, face) in enumerate(self.faces):
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# Delete any face that depends on this vertex
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if face_index not in self.deleted_faces:
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self.deleted_faces.add(face_index)
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operations.append(('face', face_index, face))
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# Delete the vertex
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operations.append(('vertex', vertex_index, vertex))
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# To rebuild the model, run operations in reverse order
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operations.reverse()
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output_model = obja.Output(output)
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for (ty, index, value) in operations:
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if ty == "vertex":
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output_model.add_vertex(index, value)
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else:
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output_model.add_face(index, value)
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def main():
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"""
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Runs the program on the model given as parameter.
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"""
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np.seterr(invalid = 'raise')
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model = Decimater()
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model.parse_file('exemple/suzanne.obj')
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with open('exemple/suzanne.obja', 'w') as output:
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model.contract(output)
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if __name__ == '__main__':
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main()
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Load Diff
File diff suppressed because it is too large
Load Diff
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@ -5,7 +5,7 @@ animate();
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function init() {
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let url = 'assets/' + (document.URL.split('?')[1] || "bunny.obj");
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let url = (document.URL.split('?')[1] || "exemple/suzanne.obja");
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loader = new Loader(url, 1024, 20);
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loader.start(function(elements) {
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@ -29,8 +29,7 @@ function fetchData(path, start, end, callback) {
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function parseLine(line, number) {
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let element = {};
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let split = line.split(/[ \t]+/);
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let split = line.split('#')[0].split(/[ \t]+/);
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if (split.length === 0) {
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return;
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}
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@ -358,6 +357,7 @@ class Model extends THREE.Mesh {
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normal.normalize();
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f.normal = normal;
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f.color = this.geometry.faces[element.id].color;
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this.geometry.faces[element.id] = f;
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#!/usr/bin/env python3
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import sys
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import numpy as np
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import random
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"""
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obja model for python.
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"""
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class Face:
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"""
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The class that holds a, b, and c, the indices of the vertices of the face.
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"""
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def __init__(self, a, b, c, visible = True):
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self.a = a
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self.b = b
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self.c = c
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self.visible = visible
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def from_array(array):
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"""
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Initializes a face from an array of strings representing vector indices (starting at 1)
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"""
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face = Face(0, 0, 0)
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face.set(array)
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face.visible = True
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return face
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def set(self, array):
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"""
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Sets a face from an array of strings representing vector indices (starting at 1)
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"""
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self.a = int(array[0].split('/')[0]) - 1
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self.b = int(array[1].split('/')[0]) - 1
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self.c = int(array[2].split('/')[0]) - 1
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return self
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def clone(self):
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"""
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Clones a face from another face
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"""
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return Face(self.a, self.b, self.c, self.visible)
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def copy(self, other):
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"""
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Sets a face from another face
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"""
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self.a = other.a
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self.b = other.b
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self.c = other.c
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self.visible = other.visible
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return self
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def test(self, vertices, line = "unknown"):
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"""
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Tests if a face references only vertices that exist when the face is declared.
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"""
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if self.a >= len(vertices):
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raise VertexError(self.a + 1, line)
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if self.b >= len(vertices):
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raise VertexError(self.b + 1, line)
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if self.c >= len(vertices):
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raise VertexError(self.c + 1, line)
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def __str__(self):
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return "Face({}, {}, {})".format(self.a, self.b, self.c)
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def __repr__(self):
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return str(self)
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class VertexError(Exception):
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"""
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An operation references a vertex that does not exist.
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"""
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def __init__(self, index, line):
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"""
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Creates the error from index of the referenced vertex and the line where the error occured.
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"""
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self.line = line
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self.index = index
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super().__init__()
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def __str__(self):
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"""
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Pretty prints the error.
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"""
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return f'There is no vector {self.index} (line {self.line})'
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class FaceError(Exception):
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"""
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An operation references a face that does not exist.
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"""
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def __init__(self, index, line):
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"""
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Creates the error from index of the referenced face and the line where the error occured.
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"""
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self.line = line
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self.index = index
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super().__init__()
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def __str__(self):
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"""
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Pretty prints the error.
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"""
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return f'There is no face {self.index} (line {self.line})'
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class FaceVertexError(Exception):
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"""
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An operation references a face vector that does not exist.
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"""
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def __init__(self, index, line):
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"""
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Creates the error from index of the referenced face vector and the line where the error occured.
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"""
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self.line = line
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self.index = index
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super().__init__()
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def __str__(self):
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"""
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Pretty prints the error.
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"""
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return f'Face has no vector {self.index} (line {self.line})'
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class UnknownInstruction(Exception):
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"""
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An instruction is unknown.
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"""
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def __init__(self, instruction, line):
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"""
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Creates the error from instruction and the line where the error occured.
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"""
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self.line = line
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self.instruction = instruction
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super().__init__()
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def __str__(self):
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"""
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Pretty prints the error.
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"""
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return f'Instruction {self.instruction} unknown (line {self.line})'
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class Model:
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"""
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The OBJA model.
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"""
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def __init__(self):
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"""
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Intializes an empty model.
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"""
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self.vertices = []
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self.faces = []
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self.line = 0
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def get_vector_from_string(self, string):
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"""
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Gets a vector from a string representing the index of the vector, starting at 1.
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To get the vector from its index, simply use model.vertices[i].
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"""
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index = int(string) - 1
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if index >= len(self.vertices):
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raise FaceError(index + 1, self.line)
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return self.vertices[index]
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def get_face_from_string(self, string):
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"""
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Gets a face from a string representing the index of the face, starting at 1.
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To get the face from its index, simply use model.faces[i].
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"""
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index = int(string) - 1
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if index >= len(self.faces):
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raise FaceError(index + 1, self.line)
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return self.faces[index]
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def parse_file(self, path):
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"""
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Parses an OBJA file.
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"""
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with open(path, "r") as file:
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for line in file.readlines():
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self.parse_line(line)
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def parse_line(self, line):
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"""
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Parses a line of obja file.
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"""
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self.line += 1
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split = line.split()
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if len(split) == 0:
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return
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if split[0] == "v":
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self.vertices.append(np.array(split[1:], np.double))
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elif split[0] == "ev":
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self.get_vector_from_string(split[1]).set(split[2:])
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elif split[0] == "tv":
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self.get_vector_from_string(split[1]).translate(split[2:])
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elif split[0] == "f" or split[0] == "tf":
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for i in range(1, len(split) - 2):
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face = Face.from_array(split[i:i+3])
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face.test(self.vertices, self.line)
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self.faces.append(face)
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elif split[0] == "ts":
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for i in range(1, len(split) - 2):
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if i % 2 == 1:
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face = Face.from_array([split[i], split[i + 1], split[i + 2]])
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else:
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face = Face.from_array([split[i], split[i + 2], split[i + 1]])
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face.test(self.vertices, self.line)
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self.faces.append(face)
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elif split[0] == "ef":
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self.get_face_from_string(split[1]).set(split[2:])
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elif split[0] == "efv":
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face = self.get_face_from_string(split[1])
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vector = int(split[2])
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new_index = int(split[3]) - 1
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if vector == 1:
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face.a = new_index
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elif vector == 2:
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face.b = new_index
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elif vector == 3:
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face.c = new_index
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else:
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raise FaceVertexError(vector, self.line)
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elif split[0] == "df":
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self.get_face_from_string(split[1]).visible = False
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elif split[0] == "#":
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return
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else:
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return
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# raise UnknownInstruction(split[0], self.line)
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def parse_file(path):
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"""
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Parses a file and returns the model.
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"""
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model = Model()
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model.parse_file(path)
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return model
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class Output:
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"""
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The type for a model that outputs as obja.
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"""
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def __init__(self, output, random_color = False):
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"""
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Initializes the index mapping dictionnaries.
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"""
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self.vertex_mapping = dict()
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self.face_mapping = dict()
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self.output = output
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self.random_color = random_color
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def add_vertex(self, index, vertex):
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"""
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Adds a new vertex to the model with the specified index.
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"""
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self.vertex_mapping[index] = len(self.vertex_mapping)
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print('v {} {} {}'.format(vertex[0], vertex[1], vertex[2]), file = self.output)
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def edit_vertex(self, index, vertex):
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"""
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Changes the coordinates of a vertex.
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"""
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print('ev {} {} {} {}'.format(self.vertex_mapping[index] + 1, vertex[0], vertex[1],vertex[2]), file = self.output)
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def add_face(self, index, face):
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"""
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Adds a face to the model.
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"""
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self.face_mapping[index] = len(self.face_mapping)
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print('f {} {} {}'.format(
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self.vertex_mapping[face.a] + 1,
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self.vertex_mapping[face.b] + 1,
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self.vertex_mapping[face.c] + 1,
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),
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file = self.output
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)
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if self.random_color:
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print('fc {} {} {} {}'.format(
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len(self.face_mapping),
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random.uniform(0, 1),
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random.uniform(0, 1),
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random.uniform(0, 1)),
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file = self.output
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)
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def edit_face(self, index, face):
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"""
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Changes the indices of the vertices of the specified face.
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"""
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print('ef {} {} {} {}'.format(
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self.face_mapping[index] + 1,
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self.vertex_mapping[face.a] + 1,
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self.vertex_mapping[face.b] + 1,
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self.vertex_mapping[face.c] + 1
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),
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file = self.output
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)
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def main():
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if len(sys.argv) == 1:
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print("obja needs a path to an obja file")
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return
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model = parse_file(sys.argv[1])
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print(model.vertices)
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print(model.faces)
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if __name__ == "__main__":
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main()
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@ -29,8 +29,7 @@ function fetchData(path, start, end, callback) {
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function parseLine(line, number) {
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let element = {};
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let split = line.split(/[ \t]+/);
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let split = line.split('#')[0].split(/[ \t]+/);
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if (split.length === 0) {
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return;
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}
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@ -137,6 +137,7 @@ class Model extends THREE.Mesh {
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normal.normalize();
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f.normal = normal;
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f.color = this.geometry.faces[element.id].color;
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this.geometry.faces[element.id] = f;
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