This commit is contained in:
Thomas Forgione 2023-10-22 17:21:31 +02:00
parent 12df99ad84
commit 7b6b7992ab
3 changed files with 524 additions and 440 deletions

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@ -7,7 +7,7 @@ rand() {
iterations=$(rand 5 10) iterations=$(rand 5 10)
for i in $(seq 1 "$iterations"); do for i in $(seq 1 "$iterations"); do
color="\x1B[3$(rand 0 6)m" color="\x1B[3$(rand 1 6)m"
echo -e "$color$(rand 1 100)\x1b[0m" echo -e "$color$(rand 1 100)\x1b[0m"
sleep $(rand 1 2) sleep 0.$(rand 1 2)
done done

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@ -1,17 +1,45 @@
use std::io::{self, stdin, stdout, Read, Write}; use std::io::{self, stdin, stdout, Write};
use std::process::Stdio; use std::sync::mpsc::channel;
use std::sync::mpsc::{channel, Sender};
use std::{env, thread}; use std::{env, thread};
use pty_process::blocking::Command;
use pty_process::blocking::Pty;
use termion::event::{Event, Key, MouseButton, MouseEvent}; use termion::event::{Event, Key, MouseButton, MouseEvent};
use termion::input::{MouseTerminal, TermRead}; use termion::input::{MouseTerminal, TermRead};
use termion::raw::IntoRawMode; use termion::raw::IntoRawMode;
use termion::screen::IntoAlternateScreen; use termion::screen::IntoAlternateScreen;
use termion::terminal_size; use termion::terminal_size;
use termion::{clear, color, cursor, style}; use termion::{clear, cursor};
pub mod tile;
use tile::{Tile, TileBuilder};
/// Draws a box from (x1, y1) to (x2, y2).
pub fn rect((x1, y1): (u16, u16), (x2, y2): (u16, u16)) -> String {
let mut buffer = vec![];
buffer.push(format!("{}", cursor::Goto(x1, y1)));
for _ in (x1 + 1)..x2 {
buffer.push(format!(""));
}
buffer.push(format!(""));
for y in (y1 + 1)..y2 {
buffer.push(format!("{}", cursor::Goto(x1, y)));
buffer.push(format!("{}", cursor::Goto(x2, y)));
}
buffer.push(format!("{}", cursor::Goto(x1, y2)));
for _ in (x1 + 1)..x2 {
buffer.push(format!(""));
}
buffer.push(format!(""));
buffer.join("")
}
/// Returns the length of a string containing colors and styles. /// Returns the length of a string containing colors and styles.
pub fn str_len(s: &str) -> u16 { pub fn str_len(s: &str) -> u16 {
@ -109,173 +137,6 @@ pub fn sub_str<'a>(s: &'a str, start: u16, end: u16) -> &'a str {
&s[real_start..real_end] &s[real_start..real_end]
} }
#[cfg(test)]
mod test {
use termion::color;
use crate::str_len;
#[test]
fn test_str_len_1() {
let string = format!(
"{}Hello{} {}World{}",
color::Red.fg_str(),
color::Reset.fg_str(),
color::Green.fg_str(),
color::Reset.fg_str(),
);
assert_eq!(str_len(&string), 11);
}
}
/// A tile with a command running inside it.
#[derive(Debug)]
pub struct Tile {
/// The command that should be executed in the tile.
pub command: Vec<String>,
/// Content of the command's stdout and stderr.
///
/// We put both stdout and stderr here to avoid dealing with order between stdout and stderr.
pub stdout: String,
/// The cursor where stdout should write.
///
/// If None, stdout should push at the end of the string.
pub cursor: Option<usize>,
/// The number of chars in stdout.
pub len: usize,
/// The sender for the communication with the multiview.
pub sender: Sender<Msg>,
/// Coordinates of the tile.
pub coords: (u16, u16),
/// The number of lines that the stdout is scrolled.
pub scroll: isize,
/// The number of lines that stdout will print.
pub max_scroll: isize,
}
impl Tile {
/// Creates a new empty tile.
pub fn new(command: &[String], i: u16, j: u16, sender: Sender<Msg>) -> Tile {
Tile {
command: command
.into_iter()
.map(|x| x.to_string())
.collect::<Vec<_>>(),
stdout: String::new(),
len: 0,
cursor: None,
sender,
coords: (i, j),
scroll: 0,
max_scroll: 0,
}
}
/// Starts the commands.
pub fn start(&mut self, width: u16, height: u16) {
let command = self
.command
.iter()
.map(|x| x.to_string())
.collect::<Vec<_>>();
let coords = self.coords;
let clone = command.clone();
let sender = self.sender.clone();
thread::spawn(move || {
let pty = Pty::new().unwrap();
pty.resize(pty_process::Size::new(height - 4, width - 4))
.unwrap();
let mut child = Command::new(&clone[0])
.args(&clone[1..])
.stdout(Stdio::piped())
.stderr(Stdio::piped())
.spawn(&pty.pts().unwrap())
.unwrap();
let mut stdout = child.stdout.take().unwrap();
let mut stderr = child.stderr.take().unwrap();
let stderr_sender = sender.clone();
let coords = coords;
thread::spawn(move || loop {
let mut buffer = [0; 4096];
let result = stderr.read(&mut buffer);
match result {
Ok(0) => break,
Ok(n) => {
stderr_sender
.send(Msg::Stderr(
coords.0,
coords.1,
String::from_utf8_lossy(&buffer[0..n]).to_string(),
))
.unwrap();
}
Err(_) => break,
}
});
loop {
let mut buffer = [0; 4096];
let result = stdout.read(&mut buffer);
match result {
Ok(0) => break,
Ok(n) => {
sender
.send(Msg::Stderr(
coords.0,
coords.1,
String::from_utf8_lossy(&buffer[0..n]).to_string(),
))
.unwrap();
}
Err(_) => break,
}
}
sender
.send(Msg::Stdout(coords.0, coords.1, String::from("\n")))
.unwrap();
let code = child.wait().unwrap().code().unwrap();
let exit_string = format!(
"{}{}Command exited with return code {}{}\n",
style::Bold,
if code == 0 {
color::Green.fg_str()
} else {
color::Red.fg_str()
},
code,
style::Reset,
);
sender
.send(Msg::Stdout(coords.0, coords.1, exit_string))
.unwrap();
});
}
}
/// Multiple applications running in a single terminal. /// Multiple applications running in a single terminal.
struct Multiview<W: Write> { struct Multiview<W: Write> {
/// The stdout on which the multiview will be rendererd. /// The stdout on which the multiview will be rendererd.
@ -333,191 +194,27 @@ impl<W: Write> Multiview<W> {
self.refresh_ui = true; self.refresh_ui = true;
} }
/// Draws a box from (x1, y1) to (x2, y2).
pub fn rect(&self, (x1, y1): (u16, u16), (x2, y2): (u16, u16)) -> String {
let mut buffer = vec![];
buffer.push(format!("{}", cursor::Goto(x1, y1)));
for _ in (x1 + 1)..x2 {
buffer.push(format!(""));
}
buffer.push(format!(""));
for y in (y1 + 1)..y2 {
buffer.push(format!("{}", cursor::Goto(x1, y)));
buffer.push(format!("{}", cursor::Goto(x2, y)));
}
buffer.push(format!("{}", cursor::Goto(x1, y2)));
for _ in (x1 + 1)..x2 {
buffer.push(format!(""));
}
buffer.push(format!(""));
buffer.join("")
}
/// Renders the border and the title of a tile. /// Renders the border and the title of a tile.
pub fn first_render_tile(&self, (i, j): (u16, u16), term_size: (u16, u16)) -> String { pub fn render_tile_border(&self, (i, j): (u16, u16)) -> String {
let w = term_size.0 / self.tiles[0].len() as u16;
let h = term_size.1 / self.tiles.len() as u16;
let x1 = j * w + 1;
let y1 = i * h + 1;
let x2 = (j + 1) * w;
let y2 = (i + 1) * h;
let tile = &self.tile((i, j)); let tile = &self.tile((i, j));
let command_str = tile.command.join(" "); tile.render_border(self.selected == ((i, j)))
let mut buffer = vec![];
let max_title_len =
(term_size.0 / self.tiles[0].len() as u16) - 4 - "Command: ".len() as u16;
let command_str = if command_str.len() > max_title_len as usize {
format!(
"{}...",
&command_str[0 as usize..max_title_len as usize - 3]
)
} else {
command_str
};
buffer.push(format!(
"{}{} {}Command: {}{}{}",
color::Reset.fg_str(),
cursor::Goto(x1 + 1, y1 + 1),
style::Bold,
command_str,
style::Reset,
cursor::Goto(x1 + 2, y1 + 3),
));
if self.selected == (i, j) {
buffer.push(format!("{}", color::Green.fg_str()));
}
buffer.push(self.rect((x1, y1), (x2, y2)));
buffer.push(format!("{}", cursor::Goto(x1, y1 + 2)));
for _ in (x1 + 1)..x2 {
buffer.push(format!(""));
}
buffer.push(format!("{}", cursor::Goto(x2, y1 + 2)));
buffer.join("")
} }
/// Renders the (x, y) tile. /// Renders the (x, y) tile.
pub fn render_tile(&mut self, (i, j): (u16, u16), term_size: (u16, u16)) -> String { pub fn render_tile_content(&mut self, (i, j): (u16, u16)) -> String {
let w = term_size.0 / self.tiles[0].len() as u16; let tile = self.tile((i, j));
let h = term_size.1 / self.tiles.len() as u16; tile.render_content()
let x1 = j * w + 1;
let y1 = i * h + 1;
let tile = &self.tile((i, j));
let mut buffer = vec![];
let mut counting = true;
let mut line_index = 0;
let mut current_char_index = 0;
let scroll = tile.scroll as u16;
buffer.push(format!("{}", cursor::Goto(x1 + 2, y1 + 3)));
for c in tile.stdout.chars() {
if c == '\x1b' {
counting = false;
}
match c {
'\n' => {
line_index += 1;
let old_current_char_index = current_char_index;
current_char_index = 0;
if line_index >= scroll && line_index < h + scroll - 4 {
if old_current_char_index < w {
let mut spaces = String::new();
for _ in old_current_char_index..w - 3 {
spaces.push(' ');
}
buffer.push(spaces);
}
buffer.push(format!(
"{}",
cursor::Goto(x1 + 2, y1 + 3 + line_index as u16 - scroll)
));
}
}
_ => {
if counting {
current_char_index += 1;
}
if current_char_index == w - 3 {
line_index += 1;
current_char_index = 1;
if line_index >= scroll && line_index < h + scroll - 4 {
buffer.push(format!(
"{}",
cursor::Goto(x1 + 2, y1 + 3 + line_index as u16 - scroll)
));
}
}
if line_index >= scroll && line_index < h + scroll - 4 {
buffer.push(format!("{}", c));
}
}
}
if c == 'm' {
counting = true;
}
}
if current_char_index == 0 {
let mut spaces = format!("{}", cursor::Goto(x1 + 2, y1 + h - 2));
for _ in 0..w - 3 {
spaces.push(' ');
}
buffer.push(spaces);
}
let tile = self.tile_mut((i, j));
if tile.max_scroll != line_index as isize {
tile.max_scroll = line_index as isize;
tile.scroll = tile.max_scroll - h as isize + 5;
if tile.scroll < 0 {
tile.scroll = 0;
}
}
buffer.push(format!("{}", style::Reset));
buffer.join("")
} }
/// Renders all the tiles of the multiview. /// Renders all the tiles of the multiview.
pub fn render(&mut self, term_size: (u16, u16)) -> io::Result<()> { pub fn render(&mut self) -> io::Result<()> {
let mut buffer = vec![]; let mut buffer = vec![];
for i in 0..self.tiles.len() { for i in 0..self.tiles.len() {
for j in 0..self.tiles[0].len() { for j in 0..self.tiles[0].len() {
if self.refresh_ui { if self.refresh_ui {
buffer.push(self.first_render_tile((i as u16, j as u16), term_size)); buffer.push(self.render_tile_border((i as u16, j as u16)));
} }
buffer.push(self.render_tile((i as u16, j as u16), term_size)); buffer.push(self.render_tile_content((i as u16, j as u16)));
} }
} }
@ -544,83 +241,7 @@ impl<W: Write> Multiview<W> {
/// Push a string into a tile's stdout. /// Push a string into a tile's stdout.
pub fn push_stdout(&mut self, (i, j): (u16, u16), content: String) { pub fn push_stdout(&mut self, (i, j): (u16, u16), content: String) {
let tile = self.tile_mut((i, j)); let tile = self.tile_mut((i, j));
tile.push_stdout(content);
let mut clear_line_counter = 0;
for c in content.chars() {
// Check if we're running into \x1b[K
clear_line_counter = match (c, clear_line_counter) {
('\x1b', _) => 1,
('[', 1) => 2,
('K', 2) => 3,
_ => 0,
};
match (clear_line_counter, tile.cursor) {
(3, Some(cursor)) => {
// Find the size of the string until the next '\n' or end
let mut counter = 0;
loop {
counter += 1;
// TODO fix utf8
if tile.stdout.len() <= counter + cursor
|| &tile.stdout[cursor + counter..cursor + counter + 1] == "\n"
{
break;
}
}
tile.stdout
.replace_range((cursor - 2)..(cursor + counter), "");
tile.len -= 2 + counter;
tile.cursor = None;
continue;
}
_ => (),
}
if c == '\r' {
// Set cursor at the right place
let mut index = tile.len;
let mut reverse = tile.stdout.chars().rev();
loop {
match reverse.next() {
Some('\n') | None => break,
_ => index -= 1,
}
}
tile.cursor = Some(index);
} else {
let new_cursor = match tile.cursor {
Some(index) => {
if c == '\n' {
tile.stdout.push(c);
tile.len += 1;
None
} else {
// TODO fix utf8
tile.stdout.replace_range(index..index + 1, &c.to_string());
if index + 1 == tile.len {
None
} else {
Some(index + 1)
}
}
}
None => {
tile.stdout.push(c);
tile.len += 1;
None
}
};
tile.cursor = new_cursor;
}
}
} }
/// Push a string into a tile's stderr. /// Push a string into a tile's stderr.
@ -638,10 +259,10 @@ impl<W: Write> Drop for Multiview<W> {
/// An event that can be sent in channels. /// An event that can be sent in channels.
pub enum Msg { pub enum Msg {
/// An stdout line arrived. /// An stdout line arrived.
Stdout(u16, u16, String), Stdout((u16, u16), String),
/// An stderr line arrived. /// An stderr line arrived.
Stderr(u16, u16, String), Stderr((u16, u16), String),
/// A click occured. /// A click occured.
Click(u16, u16), Click(u16, u16),
@ -669,7 +290,32 @@ pub fn main() -> io::Result<()> {
.map(|(i, tiles)| { .map(|(i, tiles)| {
tiles tiles
.into_iter() .into_iter()
.map(|(j, tile)| Tile::new(tile, i as u16, j as u16, sender.clone())) .map(|(j, tile)| ((i, j), tile))
.collect::<Vec<_>>()
})
.collect::<Vec<_>>();
let term_size = terminal_size()?;
let tile_size = (
term_size.0 / tiles[0].len() as u16,
term_size.1 / tiles.len() as u16,
);
let tiles = tiles
.into_iter()
.map(|row| {
row.into_iter()
.map(|((i, j), tile)| {
TileBuilder::new()
.command(tile.into())
.coords((i as u16, j as u16))
.position((j as u16 * tile_size.0 + 1, i as u16 * tile_size.1 + 1))
.size(tile_size)
.sender(sender.clone())
.build()
.unwrap()
})
.collect::<Vec<_>>() .collect::<Vec<_>>()
}) })
.collect::<Vec<_>>(); .collect::<Vec<_>>();
@ -679,19 +325,12 @@ pub fn main() -> io::Result<()> {
let stdout = stdout.into_alternate_screen()?; let stdout = stdout.into_alternate_screen()?;
let stdout = MouseTerminal::from(stdout); let stdout = MouseTerminal::from(stdout);
let term_size = terminal_size()?;
let mut multiview = Multiview::new(stdout, tiles)?; let mut multiview = Multiview::new(stdout, tiles)?;
multiview.render(term_size)?; multiview.render()?;
let tile_size = (
term_size.0 / multiview.tiles[0].len() as u16,
term_size.1 / multiview.tiles.len() as u16,
);
for row in &mut multiview.tiles { for row in &mut multiview.tiles {
for tile in row { for tile in row {
tile.start(tile_size.0, tile_size.1); tile.start();
} }
} }
@ -716,8 +355,8 @@ pub fn main() -> io::Result<()> {
loop { loop {
match receiver.recv() { match receiver.recv() {
Ok(Msg::Stdout(i, j, line)) => multiview.push_stdout((i, j), line), Ok(Msg::Stdout(coords, line)) => multiview.push_stdout(coords, line),
Ok(Msg::Stderr(i, j, line)) => multiview.push_stderr((i, j), line), Ok(Msg::Stderr(coords, line)) => multiview.push_stderr(coords, line),
Ok(Msg::Click(x, y)) => multiview.select_tile((x, y), term_size), Ok(Msg::Click(x, y)) => multiview.select_tile((x, y), term_size),
Ok(Msg::ScrollDown) => multiview.scroll_down(), Ok(Msg::ScrollDown) => multiview.scroll_down(),
Ok(Msg::ScrollUp) => multiview.scroll_up(), Ok(Msg::ScrollUp) => multiview.scroll_up(),
@ -725,7 +364,7 @@ pub fn main() -> io::Result<()> {
Err(_) => (), Err(_) => (),
} }
multiview.render(term_size)?; multiview.render()?;
} }
Ok(()) Ok(())

445
src/tile.rs Normal file
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@ -0,0 +1,445 @@
//! This module contains everything related to tiles.
use std::io::Read;
use std::process::Stdio;
use std::sync::mpsc::Sender;
use std::thread;
use pty_process::blocking::Command;
use pty_process::blocking::Pty;
use termion::{color, cursor, style};
use crate::{rect, Msg};
/// A helper to build tiles.
pub struct TileBuilder {
/// The command that the tile will run.
pub command: Option<Vec<String>>,
/// The coordinates of the tile.
pub coords: Option<(u16, u16)>,
/// The top left corner of the tile.
pub position: Option<(u16, u16)>,
/// The size of the tile.
pub size: Option<(u16, u16)>,
/// The sender to communicate with the main view.
pub sender: Option<Sender<Msg>>,
}
impl TileBuilder {
/// Creates an empty tile builder.
pub fn new() -> TileBuilder {
TileBuilder {
command: None,
coords: None,
position: None,
size: None,
sender: None,
}
}
/// Sets the command of the tile.
pub fn command(self, command: Vec<String>) -> TileBuilder {
let mut s = self;
s.command = Some(command);
s
}
/// Sets the coordinates of the tile.
pub fn coords(self, coords: (u16, u16)) -> TileBuilder {
let mut s = self;
s.coords = Some(coords);
s
}
/// Sets the position of the tile.
pub fn position(self, position: (u16, u16)) -> TileBuilder {
let mut s = self;
s.position = Some(position);
s
}
/// Sets the size of the tile.
pub fn size(self, size: (u16, u16)) -> TileBuilder {
let mut s = self;
s.size = Some(size);
s
}
/// Sets the sender of the tile.
pub fn sender(self, sender: Sender<Msg>) -> TileBuilder {
let mut s = self;
s.sender = Some(sender);
s
}
/// Builds the tile.
pub fn build(self) -> Option<Tile> {
let (x, y) = self.position?;
let (w, h) = self.size?;
Some(Tile {
command: self.command?,
coords: self.coords?,
outer_position: (x, y),
inner_position: (x + 2, y + 3),
outer_size: (w, h),
inner_size: (w - 4, h - 5),
sender: self.sender?,
stdout: String::new(),
cursor: None,
len: 0,
scroll: 0,
number_lines: 0,
})
}
}
/// A tile with a command running inside it.
#[derive(Debug)]
pub struct Tile {
/// The command that should be executed in the tile.
pub command: Vec<String>,
/// Content of the command's stdout and stderr.
///
/// We put both stdout and stderr here to avoid dealing with order between stdout and stderr.
pub stdout: String,
/// The cursor where stdout should write.
///
/// If None, stdout should push at the end of the string.
pub cursor: Option<usize>,
/// The number of chars in stdout.
pub len: usize,
/// The sender for the communication with the multiview.
pub sender: Sender<Msg>,
/// Coordinates of the tile.
pub coords: (u16, u16),
/// Top left corner of the tile.
pub outer_position: (u16, u16),
/// Top left corner of the content of the tile.
pub inner_position: (u16, u16),
/// Size of the tile.
pub outer_size: (u16, u16),
/// Size of the inside of the tile.
pub inner_size: (u16, u16),
/// The number of lines that the stdout is scrolled.
pub scroll: isize,
/// The number of lines that stdout will print.
pub number_lines: isize,
}
impl Tile {
/// Starts the commands.
pub fn start(&mut self) {
let command = self
.command
.iter()
.map(|x| x.to_string())
.collect::<Vec<_>>();
let coords = self.coords;
let clone = command.clone();
let size = self.inner_size;
let sender = self.sender.clone();
thread::spawn(move || {
let pty = Pty::new().unwrap();
pty.resize(pty_process::Size::new(size.1, size.0)).unwrap();
let mut child = Command::new(&clone[0])
.args(&clone[1..])
.stdout(Stdio::piped())
.stderr(Stdio::piped())
.spawn(&pty.pts().unwrap())
.unwrap();
let mut stdout = child.stdout.take().unwrap();
let mut stderr = child.stderr.take().unwrap();
let stderr_sender = sender.clone();
let coords = coords;
thread::spawn(move || loop {
let mut buffer = [0; 4096];
let result = stderr.read(&mut buffer);
match result {
Ok(0) => break,
Ok(n) => {
stderr_sender
.send(Msg::Stderr(
coords,
String::from_utf8_lossy(&buffer[0..n]).to_string(),
))
.unwrap();
}
Err(_) => break,
}
});
loop {
let mut buffer = [0; 4096];
let result = stdout.read(&mut buffer);
match result {
Ok(0) => break,
Ok(n) => {
sender
.send(Msg::Stderr(
coords,
String::from_utf8_lossy(&buffer[0..n]).to_string(),
))
.unwrap();
}
Err(_) => break,
}
}
sender
.send(Msg::Stdout(coords, String::from("\n")))
.unwrap();
let code = child.wait().unwrap().code().unwrap();
let exit_string = format!(
"{}{}Command exited with return code {}{}\n",
style::Bold,
if code == 0 {
color::Green.fg_str()
} else {
color::Red.fg_str()
},
code,
style::Reset,
);
sender.send(Msg::Stdout(coords, exit_string)).unwrap();
});
}
/// Push content into the stdout of the tile.
pub fn push_stdout(&mut self, content: String) {
let mut clear_line_counter = 0;
for c in content.chars() {
// Check if we're running into \x1b[K
clear_line_counter = match (c, clear_line_counter) {
('\x1b', _) => 1,
('[', 1) => 2,
('K', 2) => 3,
_ => 0,
};
match (clear_line_counter, self.cursor) {
(3, Some(cursor)) => {
// Find the size of the string until the next '\n' or end
let mut counter = 0;
loop {
counter += 1;
// TODO fix utf8
if self.stdout.len() <= counter + cursor
|| &self.stdout[cursor + counter..cursor + counter + 1] == "\n"
{
break;
}
}
self.stdout
.replace_range((cursor - 2)..(cursor + counter), "");
self.len -= 2 + counter;
self.cursor = None;
continue;
}
_ => (),
}
if c == '\r' {
// Set cursor at the right place
let mut index = self.len;
let mut reverse = self.stdout.chars().rev();
loop {
match reverse.next() {
Some('\n') | None => break,
_ => index -= 1,
}
}
self.cursor = Some(index);
} else {
let new_cursor = match self.cursor {
Some(index) => {
if c == '\n' {
self.stdout.push(c);
self.len += 1;
None
} else {
// TODO fix utf8
self.stdout.replace_range(index..index + 1, &c.to_string());
if index + 1 == self.len {
None
} else {
Some(index + 1)
}
}
}
None => {
self.stdout.push(c);
self.len += 1;
None
}
};
self.cursor = new_cursor;
}
}
}
/// Renders the borders of the tile.
pub fn render_border(&self, selected: bool) -> String {
let (x, y) = self.outer_position;
let (w, h) = self.outer_size;
let command_str = self.command.join(" ");
let mut buffer = vec![];
let max_title_len = self.inner_size.1 - "Command: ".len() as u16;
let command_str = if command_str.len() > max_title_len as usize {
format!(
"{}...",
&command_str[0 as usize..max_title_len as usize - 3]
)
} else {
command_str
};
buffer.push(format!(
"{}{} {}Command: {}{}{}",
color::Reset.fg_str(),
cursor::Goto(x + 1, y + 1),
style::Bold,
command_str,
style::Reset,
cursor::Goto(x + 2, y + 3),
));
if selected {
buffer.push(format!("{}", color::Green.fg_str()));
}
buffer.push(rect((x, y), (x + w - 1, y + h - 1)));
buffer.push(format!("{}", cursor::Goto(x, y + 2)));
for _ in (x + 1)..(x + w) {
buffer.push(format!(""));
}
buffer.push(format!("{}", cursor::Goto(x + w - 1, y + 2)));
buffer.join("")
}
/// Renders the content of the tile.
pub fn render_content(&self) -> String {
let (x, y) = self.inner_position;
let (w, h) = self.inner_size;
let mut buffer = vec![];
let mut counting = true;
let mut line_index = 0;
let mut current_char_index = 0;
let scroll = self.scroll as u16;
buffer.push(format!("{}", cursor::Goto(x, y)));
for c in self.stdout.chars() {
if c == '\x1b' {
counting = false;
}
match c {
'\n' => {
line_index += 1;
let old_current_char_index = current_char_index;
current_char_index = 0;
if line_index >= scroll && line_index < h + scroll {
if old_current_char_index < w {
let mut spaces = String::new();
for _ in old_current_char_index..w {
spaces.push(' ');
}
buffer.push(spaces);
}
buffer.push(format!(
"{}",
cursor::Goto(x, y + line_index as u16 - scroll)
));
}
}
_ => {
if counting {
current_char_index += 1;
}
if current_char_index == w {
line_index += 1;
current_char_index = 1;
if line_index >= scroll && line_index < h + scroll {
buffer.push(format!(
"{}",
cursor::Goto(x, y + line_index as u16 - scroll)
));
}
}
if line_index >= scroll && line_index < h + scroll {
buffer.push(format!("{}", c));
}
}
}
if c == 'm' {
counting = true;
}
}
if current_char_index == 0 {
let mut spaces = format!("{}", cursor::Goto(x, y + h));
for _ in 0..w {
spaces.push(' ');
}
buffer.push(spaces);
}
buffer.push(format!("{}", style::Reset));
buffer.join("")
}
}