Initial commit

This commit is contained in:
Thomas Forgione 2023-10-17 22:59:08 +02:00
commit 1c75b09d0d
5 changed files with 278 additions and 0 deletions

1
.gitignore vendored Normal file
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/target

58
Cargo.lock generated Normal file
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# This file is automatically @generated by Cargo.
# It is not intended for manual editing.
version = 3
[[package]]
name = "bitflags"
version = "1.3.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "bef38d45163c2f1dde094a7dfd33ccf595c92905c8f8f4fdc18d06fb1037718a"
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name = "libc"
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name = "multiview"
version = "0.1.0"
dependencies = [
"termion",
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Cargo.toml Normal file
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[package]
name = "multiview"
version = "0.1.0"
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
termion = "2.0.1"

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src/lib.rs Normal file
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use std::env;
use std::io::{self, stdin, stdout, Write};
use termion::event::{Event, Key, MouseEvent};
use termion::input::{MouseTerminal, TermRead};
use termion::raw::IntoRawMode;
use termion::screen::IntoAlternateScreen;
use termion::terminal_size;
use termion::{clear, color, cursor, style};
/// A tile with a command running inside it.
#[derive(Debug)]
pub struct Tile {
/// The command that should be executed in the tile.
pub command: Vec<String>,
}
impl Tile {
/// Creates a new empty tile.
pub fn new(command: &[String]) -> Tile {
Tile {
command: command
.into_iter()
.map(|x| x.to_string())
.collect::<Vec<_>>(),
}
}
}
/// Multiple applications running in a single terminal.
struct Multiview<W: Write> {
/// The stdout on which the multiview will be rendererd.
pub stdout: W,
/// The tiles of the multiview.
pub tiles: Vec<Vec<Tile>>,
/// The coordinates of the selected tiles.
pub selected: (u16, u16),
}
impl<W: Write> Multiview<W> {
/// Creates a new multiview.
pub fn new(stdout: W, tiles: Vec<Vec<Tile>>) -> io::Result<Multiview<W>> {
let mut multiview = Multiview {
stdout,
tiles,
selected: (0, 0),
};
write!(
multiview.stdout,
"{}{}{}┌",
clear::All,
cursor::Hide,
cursor::Goto(1, 1)
)?;
multiview.stdout.flush()?;
Ok(multiview)
}
/// Helper to easily access a tile.
pub fn tile(&self, (i, j): (u16, u16)) -> &Tile {
&self.tiles[i as usize][j as usize]
}
/// Sets the selected tile from (x, y) coordinates.
pub fn select_tile(&mut self, (x, y): (u16, u16), term_size: (u16, u16)) {
let w = term_size.0 / self.tiles[0].len() as u16;
let h = term_size.1 / self.tiles.len() as u16;
self.selected = (y / h, x / w);
}
/// Draws a box from (x1, y1) to (x2, y2).
pub fn rect(&mut self, (x1, y1): (u16, u16), (x2, y2): (u16, u16)) -> io::Result<()> {
write!(self.stdout, "{}┌", cursor::Goto(x1, y1))?;
for _ in (x1 + 1)..x2 {
write!(self.stdout, "")?;
}
write!(self.stdout, "")?;
for y in (y1 + 1)..y2 {
write!(self.stdout, "{}│", cursor::Goto(x1, y))?;
write!(self.stdout, "{}│", cursor::Goto(x2, y))?;
}
write!(self.stdout, "{}└", cursor::Goto(x1, y2))?;
for _ in (x1 + 1)..x2 {
write!(self.stdout, "")?;
}
write!(self.stdout, "")?;
Ok(())
}
/// Clears stdout.
pub fn clear(&mut self) -> io::Result<()> {
write!(self.stdout, "{}", clear::All)
}
/// Renders the (x, y) tile.
pub fn render_tile(&mut self, (i, j): (u16, u16), term_size: (u16, u16)) -> io::Result<()> {
let w = term_size.0 / self.tiles[0].len() as u16;
let h = term_size.1 / self.tiles.len() as u16;
let x1 = j * w + 1;
let y1 = i * h + 1;
let x2 = (j + 1) * w;
let y2 = (i + 1) * h;
if self.selected == (i, j) {
write!(self.stdout, "{}", color::Green.fg_str())?;
}
self.rect((x1, y1), (x2, y2))?;
write!(self.stdout, "{}├", cursor::Goto(x1, y1 + 2))?;
for _ in (x1 + 1)..x2 {
write!(self.stdout, "")?;
}
write!(self.stdout, "{}┤", cursor::Goto(x2, y1 + 2))?;
let tile = &self.tile((i, j));
write!(
self.stdout,
"{}{} {}Command: {}{}",
color::Reset.fg_str(),
cursor::Goto(x1 + 1, y1 + 1),
style::Bold,
tile.command.join(" "),
style::Reset,
)?;
Ok(())
}
/// Renders all the tiles of the multiview.
pub fn render(&mut self, term_size: (u16, u16)) -> io::Result<()> {
self.clear()?;
for i in 0..self.tiles.len() {
for j in 0..self.tiles[0].len() {
self.render_tile((i as u16, j as u16), term_size)?;
}
}
self.stdout.flush()?;
Ok(())
}
}
impl<W: Write> Drop for Multiview<W> {
fn drop(&mut self) {
write!(self.stdout, "{}", cursor::Show).unwrap();
}
}
/// Starts the multiview application.
pub fn main() -> io::Result<()> {
let args = env::args().skip(1).collect::<Vec<_>>();
let tiles = args
.split(|x| x == "//")
.map(|x| x.split(|y| y == "::").map(Tile::new))
.map(|x| x.collect::<Vec<_>>())
.collect::<Vec<_>>();
let stdin = stdin();
let stdout = stdout().into_raw_mode()?;
let stdout = stdout.into_alternate_screen()?;
let stdout = MouseTerminal::from(stdout);
let term_size = terminal_size()?;
let mut multiview = Multiview::new(stdout, tiles)?;
multiview.render(term_size)?;
for c in stdin.events() {
let evt = c?;
match evt {
Event::Key(Key::Char('q')) => break,
Event::Mouse(me) => match me {
MouseEvent::Press(_, x, y) => multiview.select_tile((x, y), term_size),
_ => (),
},
_ => {}
}
multiview.render(term_size)?;
}
Ok(())
}

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src/main.rs Normal file
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fn main() {
if let Err(e) = multiview::main() {
eprintln!("An error occured: {}", e);
}
}