diff --git a/src/engine/mod.rs b/src/engine/mod.rs index 3e1e5a8..305d919 100644 --- a/src/engine/mod.rs +++ b/src/engine/mod.rs @@ -13,7 +13,7 @@ pub mod vector; use std::cell::RefCell; use std::rc::Rc; -use std::time::{Duration, SystemTime}; +use std::time::SystemTime; use wasm_bindgen::prelude::*; use wasm_bindgen::JsCast; @@ -27,7 +27,7 @@ use crate::engine::math::now; use crate::engine::scene::{Scene, State}; use crate::engine::texture::{Texture, TextureManager}; use crate::engine::vector::Vector; -use crate::{error_js, log, Result}; +use crate::{error_js, Result}; macro_rules! unwrap { ($t: expr) => {{ @@ -191,7 +191,7 @@ impl Engine { // Manage events while let Some(event) = self.inputs.next() { // Convert events into actions - let mut controlable = unwrap_or_continue!(self.scene.controlable_mut()); + let controlable = unwrap_or_continue!(self.scene.controlable_mut()); // If gamepad connected, make it control the character if let Event::GamepadConnected(id) = event {