From c296c8cd0892f4d57f242abd430cd1120e995436 Mon Sep 17 00:00:00 2001 From: Thomas Forgione Date: Tue, 2 Apr 2019 18:48:07 +0200 Subject: [PATCH] Auto generation of tileset --- .gitignore | 1 + Cargo.lock | 607 +++++++++++++++++------ Cargo.toml | 4 +- assets/textures/grass/background.png | Bin 0 -> 451 bytes assets/textures/grass/border.png | Bin 0 -> 210 bytes assets/textures/grass/corner-horiz.png | Bin 0 -> 198 bytes assets/textures/grass/corner-inside.png | Bin 0 -> 196 bytes assets/textures/grass/corner-outside.png | Bin 0 -> 198 bytes assets/textures/grass/corner-vert.png | Bin 0 -> 186 bytes build.rs | 196 ++++++++ 10 files changed, 651 insertions(+), 157 deletions(-) create mode 100644 assets/textures/grass/background.png create mode 100644 assets/textures/grass/border.png create mode 100644 assets/textures/grass/corner-horiz.png create mode 100644 assets/textures/grass/corner-inside.png create mode 100644 assets/textures/grass/corner-outside.png create mode 100644 assets/textures/grass/corner-vert.png create mode 100644 build.rs diff --git a/.gitignore b/.gitignore index 53eaa21..087ce9e 100644 --- a/.gitignore +++ b/.gitignore @@ -1,2 +1,3 @@ /target **/*.rs.bk +assets/textures-generated diff --git a/Cargo.lock b/Cargo.lock index be96bf8..ca86924 100644 --- a/Cargo.lock +++ b/Cargo.lock @@ -1,3 +1,8 @@ +[[package]] +name = "adler32" +version = "1.0.3" +source = "registry+https://github.com/rust-lang/crates.io-index" + [[package]] name = "ansi_term" version = "0.11.0" @@ -6,6 +11,22 @@ dependencies = [ "winapi 0.3.6 (registry+https://github.com/rust-lang/crates.io-index)", ] +[[package]] +name = "approx" +version = "0.3.2" +source = "registry+https://github.com/rust-lang/crates.io-index" +dependencies = [ + "num-traits 0.2.6 (registry+https://github.com/rust-lang/crates.io-index)", +] + +[[package]] +name = "arrayvec" +version = "0.4.10" +source = "registry+https://github.com/rust-lang/crates.io-index" +dependencies = [ + "nodrop 0.1.13 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RgbaImage { + let mut clone = image.clone(); + + for i in 0 .. image.width() { + for j in 0 .. image.height() { + let new_pixel = superposition.get_pixel(i, j); + if new_pixel[3] > 0 { + *clone.get_pixel_mut(i, j) = *new_pixel; + } + } + } + + clone +} + +fn main() { + create_dir_all("assets/textures-generated").unwrap(); + let background = image::open("assets/textures/grass/background.png").unwrap().to_rgba(); + let border = image::open("assets/textures/grass/border.png").unwrap().to_rgba(); + let corner_horiz = image::open("assets/textures/grass/corner-horiz.png").unwrap().to_rgba(); + let corner_vert = image::open("assets/textures/grass/corner-vert.png").unwrap().to_rgba(); + let corner_inside = image::open("assets/textures/grass/corner-inside.png").unwrap().to_rgba(); + let corner_outside = image::open("assets/textures/grass/corner-outside.png").unwrap().to_rgba(); + + let mut vec = vec![]; + + let image_0 = background.clone(); + vec.push(&image_0); + + let image_1 = corner_outside.clone(); + vec.push(&image_1); + + let image_4 = rotate90(&corner_outside); + vec.push(&image_4); + + let image_5 = superpose(&image_1, &image_4); + vec.push(&image_5); + + let image_7 = superpose(&superpose(&corner_horiz, &border), &rotate90(&corner_vert)); + vec.push(&image_7); + + let image_16 = rotate90(&rotate90(&corner_outside)); + vec.push(&image_16); + + let image_17 = superpose(&image_16, &corner_outside); + vec.push(&image_17); + + let image_20 = superpose(&rotate90(&corner_outside), &rotate180(&corner_outside)); + vec.push(&image_20); + + let image_21 = superpose(&image_20, &corner_outside); + vec.push(&image_21); + + let image_23 = superpose(&image_7, &image_16); + vec.push(&image_23); + + let image_28 = rotate90(&image_7); + vec.push(&image_28); + + let image_29 = superpose(&image_1, &image_28); + vec.push(&image_29); + + let image_31 = superpose(&superpose(&border, &superpose(&rotate90(&border), &rotate90(&corner_inside))), &corner_horiz); + let image_31 = superpose(&image_31, &rotate180(&corner_vert)); + vec.push(&image_31); + + let image_64 = rotate270(&image_1); + vec.push(&image_64); + + let image_65 = superpose(&image_1, &image_64); + vec.push(&image_65); + + let image_68 = superpose(&image_4, &image_64); + vec.push(&image_68); + + let image_69 = superpose(&image_1, &image_68); + vec.push(&image_69); + + let image_71 = superpose(&image_7, &image_64); + vec.push(&image_71); + + let image_80 = superpose(&image_16, &image_64); + vec.push(&image_80); + + let image_81 = superpose(&image_1, &image_80); + vec.push(&image_81); + + let image_84 = superpose(&image_4, &image_80); + vec.push(&image_84); + + let image_85 = superpose(&image_1, &image_84); + vec.push(&image_85); + + let image_87 = superpose(&image_7, &image_80); + vec.push(&image_87); + + let image_92 = superpose(&image_28, &image_64); + vec.push(&image_92); + + let image_93 = superpose(&image_1, &image_92); + vec.push(&image_93); + + let image_95 = superpose(&image_31, &image_64); + vec.push(&image_95); + + let image_112 = rotate180(&image_7); + vec.push(&image_112); + + let image_113 = superpose(&image_1, &image_112); + vec.push(&image_113); + + let image_116 = superpose(&image_4, &image_112); + vec.push(&image_116); + + let image_117 = superpose(&image_1, &image_116); + vec.push(&image_117); + + let image_119 = superpose(&image_7, &image_112); + vec.push(&image_119); + + let image_124 = rotate90(&image_31); + vec.push(&image_124); + + let image_125 = superpose(&image_1, &image_124); + vec.push(&image_125); + + let image_127 = superpose(&superpose(&border, &superpose(&rotate90(&border), &rotate90(&corner_inside))), &corner_horiz); + let image_127 = superpose(&superpose(&image_127, &rotate180(&corner_inside)), &rotate180(&border)); + let image_127 = superpose(&image_127, &rotate270(&corner_vert)); + vec.push(&image_127); + + let image_193 = rotate270(&image_7); + vec.push(&image_193); + + let image_197 = superpose(&image_4, &image_193); + vec.push(&image_197); + + let image_199 = rotate90(&image_127); + vec.push(&image_199); + + let image_209 = rotate90(&image_116); + vec.push(&image_209); + + let image_213 = rotate90(&image_117); + vec.push(&image_213); + + let image_215 = rotate180(&image_125); + vec.push(&image_215); + + let image_221 = rotate90(&image_119); + vec.push(&image_221); + + let image_223 = rotate270(&image_127); + vec.push(&image_223); + + let image_241 = rotate90(&image_124); + vec.push(&image_241); + + let image_245 = rotate270(&image_215); + vec.push(&image_245); + + let image_247 = rotate270(&image_223); + vec.push(&image_247); + + let image_253 = rotate180(&image_223); + vec.push(&image_253); + + let image_255 = superpose(&border, &superpose(&rotate90(&border), &superpose(&rotate180(&border), &rotate270(&border)))); + let image_255 = superpose(&image_255, &corner_inside); + let image_255 = superpose(&image_255, &rotate90(&corner_inside)); + let image_255 = superpose(&image_255, &rotate180(&corner_inside)); + let image_255 = superpose(&image_255, &rotate270(&corner_inside)); + vec.push(&image_255); + + let mut output = RgbaImage::new(32 * 47, 32); + for (index, image) in vec.into_iter().enumerate() { + for y in 0 .. image.width() { + for x in 0 .. image.height() { + *output.get_pixel_mut(x + 32 * index as u32, y) = *background.get_pixel(x, y); + let new_pixel = image.get_pixel(x, y); + if new_pixel[3] > 0 { + *output.get_pixel_mut(x + 32 * index as u32, y) = *new_pixel; + } + } + } + } + + output.save("assets/textures-generated/grass.png").unwrap(); +} + +