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"0.1" +image = { version = "0.21.0" } +imageproc = "0.18.0" [[bin]] name = "rusty-maker" diff --git a/assets/textures/grass/background.png b/assets/textures/grass/background.png new file mode 100644 index 0000000..bc01c0f Binary files /dev/null and b/assets/textures/grass/background.png differ diff --git a/assets/textures/grass/border.png b/assets/textures/grass/border.png new file mode 100644 index 0000000..b66128f Binary files /dev/null and b/assets/textures/grass/border.png differ diff --git a/assets/textures/grass/corner-horiz.png b/assets/textures/grass/corner-horiz.png new file mode 100644 index 0000000..45f03e8 Binary files /dev/null and b/assets/textures/grass/corner-horiz.png differ diff --git a/assets/textures/grass/corner-inside.png b/assets/textures/grass/corner-inside.png new file mode 100644 index 0000000..7ba7c66 Binary files /dev/null and b/assets/textures/grass/corner-inside.png differ diff --git a/assets/textures/grass/corner-outside.png b/assets/textures/grass/corner-outside.png new file mode 100644 index 0000000..21f5b2a Binary files /dev/null and b/assets/textures/grass/corner-outside.png differ diff --git a/assets/textures/grass/corner-vert.png b/assets/textures/grass/corner-vert.png new file mode 100644 index 0000000..179ab0e Binary files /dev/null and b/assets/textures/grass/corner-vert.png differ diff --git a/build.rs b/build.rs new file mode 100644 index 0000000..879bf6c --- /dev/null +++ b/build.rs @@ -0,0 +1,196 @@ +use std::fs::create_dir_all; + +use image::RgbaImage; +use image::imageops::{rotate90, rotate180, rotate270}; + +fn superpose(image: &RgbaImage, superposition: &RgbaImage) -> RgbaImage { + let mut clone = image.clone(); + + for i in 0 .. image.width() { + for j in 0 .. image.height() { + let new_pixel = superposition.get_pixel(i, j); + if new_pixel[3] > 0 { + *clone.get_pixel_mut(i, j) = *new_pixel; + } + } + } + + clone +} + +fn main() { + create_dir_all("assets/textures-generated").unwrap(); + let background = image::open("assets/textures/grass/background.png").unwrap().to_rgba(); + let border = image::open("assets/textures/grass/border.png").unwrap().to_rgba(); + let corner_horiz = image::open("assets/textures/grass/corner-horiz.png").unwrap().to_rgba(); + let corner_vert = image::open("assets/textures/grass/corner-vert.png").unwrap().to_rgba(); + let corner_inside = image::open("assets/textures/grass/corner-inside.png").unwrap().to_rgba(); + let corner_outside = image::open("assets/textures/grass/corner-outside.png").unwrap().to_rgba(); + + let mut vec = vec![]; + + let image_0 = background.clone(); + vec.push(&image_0); + + let image_1 = corner_outside.clone(); + vec.push(&image_1); + + let image_4 = rotate90(&corner_outside); + vec.push(&image_4); + + let image_5 = superpose(&image_1, &image_4); + vec.push(&image_5); + + let image_7 = superpose(&superpose(&corner_horiz, &border), &rotate90(&corner_vert)); + vec.push(&image_7); + + let image_16 = rotate90(&rotate90(&corner_outside)); + vec.push(&image_16); + + let image_17 = superpose(&image_16, &corner_outside); + vec.push(&image_17); + + let image_20 = superpose(&rotate90(&corner_outside), &rotate180(&corner_outside)); + vec.push(&image_20); + + let image_21 = superpose(&image_20, &corner_outside); + vec.push(&image_21); + + let image_23 = superpose(&image_7, &image_16); + vec.push(&image_23); + + let image_28 = rotate90(&image_7); + vec.push(&image_28); + + let image_29 = superpose(&image_1, &image_28); + vec.push(&image_29); + + let image_31 = superpose(&superpose(&border, &superpose(&rotate90(&border), &rotate90(&corner_inside))), &corner_horiz); + let image_31 = superpose(&image_31, &rotate180(&corner_vert)); + vec.push(&image_31); + + let image_64 = rotate270(&image_1); + vec.push(&image_64); + + let image_65 = superpose(&image_1, &image_64); + vec.push(&image_65); + + let image_68 = superpose(&image_4, &image_64); + vec.push(&image_68); + + let image_69 = superpose(&image_1, &image_68); + vec.push(&image_69); + + let image_71 = superpose(&image_7, &image_64); + vec.push(&image_71); + + let image_80 = superpose(&image_16, &image_64); + vec.push(&image_80); + + let image_81 = superpose(&image_1, &image_80); + vec.push(&image_81); + + let image_84 = superpose(&image_4, &image_80); + vec.push(&image_84); + + let image_85 = superpose(&image_1, &image_84); + vec.push(&image_85); + + let image_87 = superpose(&image_7, &image_80); + vec.push(&image_87); + + let image_92 = superpose(&image_28, &image_64); + vec.push(&image_92); + + let image_93 = superpose(&image_1, &image_92); + vec.push(&image_93); + + let image_95 = superpose(&image_31, &image_64); + vec.push(&image_95); + + let image_112 = rotate180(&image_7); + vec.push(&image_112); + + let image_113 = superpose(&image_1, &image_112); + vec.push(&image_113); + + let image_116 = superpose(&image_4, &image_112); + vec.push(&image_116); + + let image_117 = superpose(&image_1, &image_116); + vec.push(&image_117); + + let image_119 = superpose(&image_7, &image_112); + vec.push(&image_119); + + let image_124 = rotate90(&image_31); + vec.push(&image_124); + + let image_125 = superpose(&image_1, &image_124); + vec.push(&image_125); + + let image_127 = superpose(&superpose(&border, &superpose(&rotate90(&border), &rotate90(&corner_inside))), &corner_horiz); + let image_127 = superpose(&superpose(&image_127, &rotate180(&corner_inside)), &rotate180(&border)); + let image_127 = superpose(&image_127, &rotate270(&corner_vert)); + vec.push(&image_127); + + let image_193 = rotate270(&image_7); + vec.push(&image_193); + + let image_197 = superpose(&image_4, &image_193); + vec.push(&image_197); + + let image_199 = rotate90(&image_127); + vec.push(&image_199); + + let image_209 = rotate90(&image_116); + vec.push(&image_209); + + let image_213 = rotate90(&image_117); + vec.push(&image_213); + + let image_215 = rotate180(&image_125); + vec.push(&image_215); + + let image_221 = rotate90(&image_119); + vec.push(&image_221); + + let image_223 = rotate270(&image_127); + vec.push(&image_223); + + let image_241 = rotate90(&image_124); + vec.push(&image_241); + + let image_245 = rotate270(&image_215); + vec.push(&image_245); + + let image_247 = rotate270(&image_223); + vec.push(&image_247); + + let image_253 = rotate180(&image_223); + vec.push(&image_253); + + let image_255 = superpose(&border, &superpose(&rotate90(&border), &superpose(&rotate180(&border), &rotate270(&border)))); + let image_255 = superpose(&image_255, &corner_inside); + let image_255 = superpose(&image_255, &rotate90(&corner_inside)); + let image_255 = superpose(&image_255, &rotate180(&corner_inside)); + let image_255 = superpose(&image_255, &rotate270(&corner_inside)); + vec.push(&image_255); + + let mut output = RgbaImage::new(32 * 47, 32); + for (index, image) in vec.into_iter().enumerate() { + for y in 0 .. image.width() { + for x in 0 .. image.height() { + *output.get_pixel_mut(x + 32 * index as u32, y) = *background.get_pixel(x, y); + let new_pixel = image.get_pixel(x, y); + if new_pixel[3] > 0 { + *output.get_pixel_mut(x + 32 * index as u32, y) = *new_pixel; + } + } + } + } + + output.save("assets/textures-generated/grass.png").unwrap(); +} + +