Default button for run is 0
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@ -204,7 +204,7 @@ impl GamepadMap {
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Some(GamepadMap {
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Some(GamepadMap {
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id: id,
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id: id,
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jump_button: 1,
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jump_button: 1,
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run_button: 2,
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run_button: 0,
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left_right_axis: Axis::X,
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left_right_axis: Axis::X,
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})
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})
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}
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}
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