From 7a8779dd522f1caffea933278d4ebdcc37fbec5b Mon Sep 17 00:00:00 2001 From: Thomas Forgione Date: Fri, 14 Sep 2018 11:48:23 +0200 Subject: [PATCH] Added json.lua --- awesome/json.lua | 199 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 199 insertions(+) create mode 100644 awesome/json.lua diff --git a/awesome/json.lua b/awesome/json.lua new file mode 100644 index 0000000..e27abf1 --- /dev/null +++ b/awesome/json.lua @@ -0,0 +1,199 @@ +--[[ json.lua + +Downloaded from: https://gist.github.com/tylerneylon/59f4bcf316be525b30ab +Owner said: +> Oh hey @Shujito and @S0lll0s, sorry for the delayed response. +> Yes, please use it. I put this in the public domain. + +A compact pure-Lua JSON library. +The main functions are: json.stringify, json.parse. + +## json.stringify: + +This expects the following to be true of any tables being encoded: + * They only have string or number keys. Number keys must be represented as + strings in json; this is part of the json spec. + * They are not recursive. Such a structure cannot be specified in json. + +A Lua table is considered to be an array if and only if its set of keys is a +consecutive sequence of positive integers starting at 1. Arrays are encoded like +so: `[2, 3, false, "hi"]`. Any other type of Lua table is encoded as a json +object, encoded like so: `{"key1": 2, "key2": false}`. + +Because the Lua nil value cannot be a key, and as a table value is considerd +equivalent to a missing key, there is no way to express the json "null" value in +a Lua table. The only way this will output "null" is if your entire input obj is +nil itself. + +An empty Lua table, {}, could be considered either a json object or array - +it's an ambiguous edge case. We choose to treat this as an object as it is the +more general type. + +To be clear, none of the above considerations is a limitation of this code. +Rather, it is what we get when we completely observe the json specification for +as arbitrary a Lua object as json is capable of expressing. + +## json.parse: + +This function parses json, with the exception that it does not pay attention to +\u-escaped unicode code points in strings. + +It is difficult for Lua to return null as a value. In order to prevent the loss +of keys with a null value in a json string, this function uses the one-off +table value json.null (which is just an empty table) to indicate null values. +This way you can check if a value is null with the conditional +`val == json.null`. + +If you have control over the data and are using Lua, I would recommend just +avoiding null values in your data to begin with. + +--]] + + +local json = {} + + +-- Internal functions. + +local function kind_of(obj) + if type(obj) ~= 'table' then return type(obj) end + local i = 1 + for _ in pairs(obj) do + if obj[i] ~= nil then i = i + 1 else return 'table' end + end + if i == 1 then return 'table' else return 'array' end +end + +local function escape_str(s) + local in_char = {'\\', '"', '/', '\b', '\f', '\n', '\r', '\t'} + local out_char = {'\\', '"', '/', 'b', 'f', 'n', 'r', 't'} + for i, c in ipairs(in_char) do + s = s:gsub(c, '\\' .. out_char[i]) + end + return s +end + +-- Returns pos, did_find; there are two cases: +-- 1. Delimiter found: pos = pos after leading space + delim; did_find = true. +-- 2. Delimiter not found: pos = pos after leading space; did_find = false. +-- This throws an error if err_if_missing is true and the delim is not found. +local function skip_delim(str, pos, delim, err_if_missing) + pos = pos + #str:match('^%s*', pos) + if str:sub(pos, pos) ~= delim then + if err_if_missing then + error('Expected ' .. delim .. ' near position ' .. pos) + end + return pos, false + end + return pos + 1, true +end + +-- Expects the given pos to be the first character after the opening quote. +-- Returns val, pos; the returned pos is after the closing quote character. +local function parse_str_val(str, pos, val) + val = val or '' + local early_end_error = 'End of input found while parsing string.' + if pos > #str then error(early_end_error) end + local c = str:sub(pos, pos) + if c == '"' then return val, pos + 1 end + if c ~= '\\' then return parse_str_val(str, pos + 1, val .. c) end + -- We must have a \ character. + local esc_map = {b = '\b', f = '\f', n = '\n', r = '\r', t = '\t'} + local nextc = str:sub(pos + 1, pos + 1) + if not nextc then error(early_end_error) end + return parse_str_val(str, pos + 2, val .. (esc_map[nextc] or nextc)) +end + +-- Returns val, pos; the returned pos is after the number's final character. +local function parse_num_val(str, pos) + local num_str = str:match('^-?%d+%.?%d*[eE]?[+-]?%d*', pos) + local val = tonumber(num_str) + if not val then error('Error parsing number at position ' .. pos .. '.') end + return val, pos + #num_str +end + + +-- Public values and functions. + +function json.stringify(obj, as_key) + local s = {} -- We'll build the string as an array of strings to be concatenated. + local kind = kind_of(obj) -- This is 'array' if it's an array or type(obj) otherwise. + if kind == 'array' then + if as_key then error('Can\'t encode array as key.') end + s[#s + 1] = '[' + for i, val in ipairs(obj) do + if i > 1 then s[#s + 1] = ', ' end + s[#s + 1] = json.stringify(val) + end + s[#s + 1] = ']' + elseif kind == 'table' then + if as_key then error('Can\'t encode table as key.') end + s[#s + 1] = '{' + for k, v in pairs(obj) do + if #s > 1 then s[#s + 1] = ', ' end + s[#s + 1] = json.stringify(k, true) + s[#s + 1] = ':' + s[#s + 1] = json.stringify(v) + end + s[#s + 1] = '}' + elseif kind == 'string' then + return '"' .. escape_str(obj) .. '"' + elseif kind == 'number' then + if as_key then return '"' .. tostring(obj) .. '"' end + return tostring(obj) + elseif kind == 'boolean' then + return tostring(obj) + elseif kind == 'nil' then + return 'null' + else + error('Unjsonifiable type: ' .. kind .. '.') + end + return table.concat(s) +end + +json.null = {} -- This is a one-off table to represent the null value. + +function json.parse(str, pos, end_delim) + pos = pos or 1 + if pos > #str then error('Reached unexpected end of input.') end + local pos = pos + #str:match('^%s*', pos) -- Skip whitespace. + local first = str:sub(pos, pos) + if first == '{' then -- Parse an object. + local obj, key, delim_found = {}, true, true + pos = pos + 1 + while true do + key, pos = json.parse(str, pos, '}') + if key == nil then return obj, pos end + if not delim_found then error('Comma missing between object items.') end + pos = skip_delim(str, pos, ':', true) -- true -> error if missing. + obj[key], pos = json.parse(str, pos) + pos, delim_found = skip_delim(str, pos, ',') + end + elseif first == '[' then -- Parse an array. + local arr, val, delim_found = {}, true, true + pos = pos + 1 + while true do + val, pos = json.parse(str, pos, ']') + if val == nil then return arr, pos end + if not delim_found then error('Comma missing between array items.') end + arr[#arr + 1] = val + pos, delim_found = skip_delim(str, pos, ',') + end + elseif first == '"' then -- Parse a string. + return parse_str_val(str, pos + 1) + elseif first == '-' or first:match('%d') then -- Parse a number. + return parse_num_val(str, pos) + elseif first == end_delim then -- End of an object or array. + return nil, pos + 1 + else -- Parse true, false, or null. + local literals = {['true'] = true, ['false'] = false, ['null'] = json.null} + for lit_str, lit_val in pairs(literals) do + local lit_end = pos + #lit_str - 1 + if str:sub(pos, lit_end) == lit_str then return lit_val, lit_end + 1 end + end + local pos_info_str = 'position ' .. pos .. ': ' .. str:sub(pos, pos + 10) + error('Invalid json syntax starting at ' .. pos_info_str) + end +end + +return json