120 lines
5.9 KiB
Plaintext
120 lines
5.9 KiB
Plaintext
extends ../../../views/withjs
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block title
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title #{title} - Prototype
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block extrajs
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script(src="/static/js/prototype/ArrowCamera.js")
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script(src="/static/js/prototype/FixedCamera.js")
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script(src="/static/js/prototype/OldFixedCamera.js")
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script(src="/static/js/prototype/ReverseCamera.js")
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script(src="/static/js/prototype/initScene.js")
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script(src="/static/js/prototype/raycasterTools.js")
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script(src="/static/js/prototype/Previewer.js")
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script(src="/static/js/prototype/ButtonManager.js")
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script(src="/static/js/prototype/Coin.js")
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if cameraStyle == 'arrows'
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script RecommendedCamera = FixedCamera;
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else if cameraStyle == 'viewports'
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script RecommendedCamera = OldFixedCamera;
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else if cameraStyle == 'reverse'
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script RecommendedCamera = ReverseCamera
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script(src="/static/js/prototype/main.js")
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script document.getElementById('music').volume = 0.5;
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block extrahead
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link(rel="stylesheet" href="/static/css/prototype.css")
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block content
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#main-div.panel-group
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#instructions.panel.panel-default(style={'margin-top':'15px', 'margin-bottom':'15px'})
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.panel-heading
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h4.panel-title
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a(href="#collapseInstructions", data-target="#collapseInstructions", data-toggle="collapse",onclick="setTimeout(onWindowResize,500);") Instructions
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.panel-collapse.collapse.in#collapseInstructions
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.panel-body
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p
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| This is the prototype of a 3D interface. You can move
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| the camera with the arrow keys of your keyboard, and
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| change the angle of the camera by dragging and
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| dropping the scene around it (you can also use your
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| numpad, 2 to look lower, 8 to look higher, 4 to look
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| on the left and 6 to look on the right, but if you're
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| more comfortable with non-numpad keys, you can also
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| use i for up, j for left, k for down, and l for
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| right).
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p
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| This is a re-creation of the Bob-omb Battlefield
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| level from Super Mario 64, and with its 8 red coins.
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| You can click on them to get them, and once you got
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| them all, you get... well you get nothing but the
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| sound of the star is played (but the star doesn't
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| appear... sorry guys)
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p
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| It contains <em>recommended views</em> : 3D objects
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| here to guide you through this coin search.
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if cameraStyle == 'arrows'
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p
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| Recommended views are displayed with a
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| transparent blue arrow. They disappear when you
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| come closer to them, and shows the motion between
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| your current position and the recommendation.
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else if cameraStyle == 'viewports'
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p
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| Recommended views are displayed with a
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| transparent red rectangle and some lines.
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| Basically, it represents the position of a camera
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| (the point at the extramities of the lines
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| represents the optical center, and the red
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| rectangle represents the image plane).
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else if cameraStyle == 'reverse'
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p
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| Recommended views are displayed with a strange
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| blue object. Basically, the curve at the
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| begining of this weird object shows the motion
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| that starts from where you are and leads to the
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| recommended view, and the extremity is in fact an
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| object representing a camera.
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p
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| You can click on a recommendation to move to the
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| recommended viewpoint. The recommendation will become
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| more and more transparent as you come closer, and
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| will disappear when you reach it.
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p
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| You may now <a href="#collapseInstructions" data-target="#collapseInstructions" data-toggle="collapse" onclick="setTimeout(onWindowResize,500);">hide this panel</a> and start playing !
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button#full.btn.btn-primary(style={'margin-right': '10px', 'margin-bottom': '10px', display: 'none'}) Fullscreen
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button#reset.btn.btn-primary(style={'margin-right': '10px', 'margin-bottom':'10px'}) Reset camera
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button#undo.btn.btn-default(style={'margin-right': '10px', 'margin-bottom': '10px'})
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span.glyphicon.glyphicon-triangle-left('aria-hidden'="true")
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button#redo.btn.btn-default(style={'margin-right': '10px', 'margin-bottom':'10px'})
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span.glyphicon.glyphicon-triangle-right('aria-hidden'="true")
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input#fullarrow(type="checkbox", style={'margin-right': '10px', 'margin-bottom': '10px'})
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label(for="fullarrow" style={'margin-right':'10px'}) Full arrow
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input#collisions(type="checkbox", style={'margin-right': '10px', 'margin-bottom': '10px'}, checked)
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label(for="collisions" style={'margin-right':'10px'}) Collisions
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input#showarrows(type="checkbox", style={'margin-right': '10px', 'margin-bottom': '10px'}, checked)
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label(for="showarrows" style={'margin-right':'10px'}) Show arrows
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audio#music(controls, volume=0.5)
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source(src="/static/data/music/bobomb.ogg")
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source(src="/static/data/music/bobomb.mp3")
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#container(style={'padding': '0px', 'margin': '0px'}, tabindex="1")
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