3d-interface/js/l3d/src/utils/CameraSelecter.js

149 lines
4.3 KiB
JavaScript

L3D.CameraSelecter = function(renderer, scene, camera, cameras, coins, buttonManager) {
this.raycaster = new THREE.Raycaster();
this.renderer = renderer;
this.mouse = {};
this.camera = camera;
this.cameras = cameras;
this.prev = {};
this.buttonManager = buttonManager;
this.scene = scene;
this.coins = coins;
};
L3D.CameraSelecter.prototype.pointedCamera = function() {
var returnCamera;
var x = ( this.mouse.x / this.renderer.domElement.width ) * 2 - 1;
var y = - (this.mouse.y / this.renderer.domElement.height) * 2 + 1;
var camera = this.camera;
if (camera.pointerLocked) {
this.mouse.x = this.renderer.domElement.width/2 ;
this.mouse.y = this.renderer.domElement.height/2 ;
x = 0;
y = 0;
}
var vector = new THREE.Vector3(x, y, 0.5);
vector.unproject(camera);
this.raycaster.set(camera.position, vector.sub(camera.position).normalize());
var intersects = this.raycaster.intersectObjects(this.scene.children, true);
if ( intersects.length > 0 ) {
var minDistance;
var bestIndex;
// Looking for cameras
for (var i in intersects) {
if (intersects[i].object.raycastable) {
if ( minDistance === undefined || intersects[i].distance < minDistance ) {
if (intersects[i].object instanceof THREE.Mesh) {
minDistance = intersects[i].distance;
bestIndex = i;
}
}
}
}
if (bestIndex !== undefined) {
// if (this.cameras.getById(intersects[bestIndex].object.parent.id) !== undefined) {
var obj = intersects[bestIndex].object;
for (var coin in this.coins) {
if (obj === this.coins[coin].mesh) {
return this.coins[coin];
}
}
if (intersects[bestIndex].object.parent.parent instanceof L3D.BaseRecommendation) {
this.currentPointedCamera = intersects[bestIndex].object.parent.parent;
return this.currentPointedCamera;
}
// }
}
}
this.currentPointedCamera = null;
};
L3D.CameraSelecter.prototype.update = function(event, y) {
var e;
if (event !== undefined) {
this.mouse.x = event.offsetX === undefined ? event.layerX : event.offsetX;
this.mouse.y = event.offsetY === undefined ? event.layerY : event.offsetY;
}
if (y !== undefined) {
this.mouse.x = this.renderer.domElement.width/2;
this.mouse.y = this.renderer.domElement.height/2;
}
var previousCamera = this.currentPointedCamera;
var hovered = this.pointedCamera();
if (hovered !== undefined && !(hovered instanceof Coin)) {
if (hovered !== previousCamera) {
// log it
e = new L3D.BD.Event.Hovered();
e.start = true;
e.arrow_id = this.cameras.indexOf(this.currentPointedCamera);
e.send();
this.prev.x = this.mouse.x;
this.prev.y = this.mouse.y;
}
this.prev.camera = hovered;
this.prev.go = true;
} else {
if (this.prev.go) {
// Log if previous was not null
e = new L3D.BD.Event.Hovered();
e.start = false;
e.arrow_id = null;
e.send();
}
this.prev.go = false;
}
document.getElementById('container').style.cursor = hovered ? "pointer" : "auto";
if (this.camera.pointerLocked)
this.camera.mousePointer.render(hovered ? L3D.MousePointer.RED : L3D.MousePointer.BLACK);
};
L3D.CameraSelecter.prototype.click = function(event) {
var e;
var newCamera = this.pointedCamera();
if (newCamera !== undefined && !(newCamera instanceof Coin)) {
e = new L3D.BD.Event.ArrowClicked();
e.arrow_id = this.cameras.indexOf(newCamera);
e.send();
newCamera.check();
this.camera.moveHermite(newCamera);
buttonManager.updateElements();
} else if (newCamera instanceof Coin) {
// Coin found, notify server
e = new L3D.BD.Event.CoinClicked();
e.coin_id = this.coins.indexOf(newCamera);
e.send();
newCamera.get();
}
};