3d-interface/js
Thomas FORGIONE 64c8b7de6d Improved camera movement
Added scale factor to the distance between `FixedCamera.center` and
`FixedCamera.target` so the movement of `PointerCamera` does the
rotation earlier in its movement. Changed threshold to consider the
movement finished so the movement doesn't block the user for long.
2015-04-10 09:25:27 +02:00
..
three Did lot of stuff with php 2015-04-09 11:20:50 +02:00
BouncingCube.js Initial commit 2015-04-02 12:38:06 +02:00
BufferGeometryToGeometry.js Typo in comment and added toGeometry in package 2015-04-08 16:04:38 +02:00
Camera.js Initial commit 2015-04-02 12:38:06 +02:00
CameraContainer.js Added fluid movement from camera to recommendation 2015-04-08 11:36:15 +02:00
Cube.js Revert "In js, we don't know how to test if something is undefined" 2015-04-07 12:04:59 +02:00
FixedCamera.js Improved camera movement 2015-04-10 09:25:27 +02:00
PointerCamera.js Improved camera movement 2015-04-10 09:25:27 +02:00
ProgressiveSphere.js Smooth shading during streaming (oh yes baby) 2015-04-09 17:07:07 +02:00
Tools.js Added fluid movement from camera to recommendation 2015-04-08 11:36:15 +02:00
ToolsTest.js Initial commit 2015-04-02 12:38:06 +02:00
three.js Initial commit 2015-04-02 12:38:06 +02:00