3d-interface/js/Tools.js

38 lines
857 B
JavaScript

var Tools = {version : "1.0" };
Tools.sum = function(v1, v2) {
return new THREE.Vector3(v1.x + v2.x, v1.y + v2.y, v1.z + v2.z);
}
Tools.diff = function(v1, v2) {
return new THREE.Vector3(v1.x - v2.x, v1.y - v2.y, v1.z - v2.z);
}
Tools.dot = function(v1, v2) {
return v1.x * v2.x + v1.y * v2.y + v1.z * v2.z;
}
Tools.cross = function(v1, v2) {
return new THREE.Vector3(
v1.y * v2.z - v1.z * v2.y,
v1.z * v2.x - v1.x * v2.z,
v1.x * v2.y - v1.y * v2.x
);
}
Tools.mul = function(v1, lambda) {
return new THREE.Vector3(v1.x * lambda, v1.y * lambda, v1.z * lambda);
}
Tools.equals = function(v1, v2) {
return v1.x == v2.x && v1.y == v2.y && v1.z == v2.z;
}
Tools.norm2 = function(v) {
return v.x * v.x + v.y * v.y + v.z * v.z;
}
Tools.norm = function(v) {
return Math.sqrt(Tools.norm2(v));
}