var tools = require('../../lib/filterInt'); var pg = require('pg'); var pgc = require('../../private'); var db = require('./dbrequests'); module.exports.index = function(req, res) { res.setHeader('Content-Type', 'text/html'); res.render('index.jade', res.locals, function(err, result) { res.send(result); }); }; var sceneToFunction = function(scene) { switch (scene) { case 2: return 'BobombScene'; case 3: return 'MountainScene'; case 4: return 'WhompScene'; default: return 'PeachScene'; } }; module.exports.game = function(req, res) { req.session.experiments = req.session.experiments || []; req.session.save(); db.checkUserId(req.session.userId, function(ok) { if (ok) { db.createExp( req.session.userId, req.session.experiments, function(expId, sceneId, coinCombinationId, recommendationStyle, coins) { // if (expId === undefined) { // req.session.finished = true; // req.session.save(); // return; // } // req.session.expId = expId; // req.session.save(); // res.locals.scene = sceneToFunction(sceneId); // res.locals.recommendationStyle = recommendationStyle; // res.locals.coins = coins; // res.setHeader('Content-Type','text/html'); // res.send("Ok"); }); } else { } }); }; module.exports.play = function(req, res) { req.session.counter = req.session.counter === undefined ? 0 : req.session.counter + 1; req.session.save(); if (req.session.counter > 2) { res.redirect('/feedback'); return; } req.session.experiments = req.session.experiments || []; db.getLastExp(req.session.userId, function(expId, sceneId, coinId, recoStyle, coins) { // if (coinId === undefined) { // console.log("=== ERROR : COIN_ID IS UNDEFINED ==="); // process.exit(-1) // } res.locals.scene = sceneToFunction(sceneId); res.locals.recommendationStyle = recoStyle; res.locals.coins = coins; // var elt = req.session.experiments.find(function(elt) { // return elt.coinCombinationId === coinId; // }); // if (elt !== undefined) { // console.log("=== ERROR DETECTED === user " + req.session.userId); // console.log(req.session.experiments); // console.log(coinId); // process.exit(-1) // } req.session.experiments.push({ sceneId: sceneId, recommendationStyle: recoStyle, coinCombinationId : coinId }); req.session.expId = expId; req.session.save(); res.locals.lowRes = true; // Prepare next experiment module.exports.game(req, null); res.setHeader('Content-Type', 'text/html'); res.render('prototype_recommendation.jade', res.locals, function(err, result) { res.send(result); }); }); }; module.exports.sponza = function(req, res) { res.setHeader('Content-Type', 'text/html'); res.render('sponza.jade', res.locals, function(err, result) { res.send(result); }); }; module.exports.replayInfo = function(req, res) { res.setHeader('Content-Type', 'text/plain'); // Parse id var id = tools.filterInt(req.params.id); db.getInfo(id, function(results) { res.send(JSON.stringify(results)); }); }; module.exports.replay = function(req, res, next) { // Get id parameter res.locals.id = tools.filterInt(req.params.id); if (res.locals.id <= 0) { var err = new Error("This replay does not exist"); err.status = 404; next(err); return; } db.checkExpId(res.locals.id, function(sceneId) { if (sceneId === null) { var err = new Error("This replay does not exist"); err.status = 404; next(err); } else { res.locals.initjs = sceneToFunction(sceneId); res.setHeader('Content-Type', 'text/html'); res.render('prototype_replays.jade', res.locals, function(err, result) { res.send(result); }); } }); }; module.exports.replayIndex = function(req, res, next) { db.getAllExps(function(result) { res.locals.users = result; res.setHeader('Content-Type', 'text/html'); res.render("replay_index.jade", res.locals, function(err, result) { res.send(result); }); }); }; module.exports.tutorial = function(req, res) { if (req.session.tutorialDone) { res.redirect('/before-begin'); return; } db.checkUserId(req.session.userId, function(ok) { if (ok) { // 1 is the ID of peach scene db.createTutorial(req.session.userId, function(id, coins) { // Generate next experiment module.exports.game(req, null); req.session.tutorialDone = true; req.session.expId = id; res.locals.coins = coins; req.session.save(); res.setHeader('Content-Type', 'text/html'); res.render('tutorial.jade', res.locals, function(err, result) { res.send(result); }); }); } else { res.redirect('/'); } }); }; function editorHelper(templateName) { return function(req, res, next) { var scene = req.params.scene; switch (scene) { case 'peach': res.locals.scene = "PeachScene"; break; case 'coolcoolmountain': res.locals.scene = "MountainScene"; break; case 'whomp': res.locals.scene = "WhompScene"; break; case 'bobomb': res.locals.scene = "BobombScene"; break; default: // 404 var err = new Error('Incorrect scene'); err.status = 404; next(err); break; } res.setHeader('Content-Type', 'text/html'); res.render(templateName, res.locals, function(err, result) { res.send(result); }); }; } module.exports.clicker = editorHelper('prototype_clicker.jade'); module.exports.viewer = editorHelper('prototype_viewer.jade'); module.exports.checker = editorHelper('prototype_checker.jade'); module.exports.userstudy = function(req, res) { if (req.session.userId !== undefined) { res.redirect('/prototype/tutorial'); return; } res.locals.identificationFailed = req.session.identificationFailed; req.session.identificationFailed = false; req.session.save(); res.locals.workerId = req.session.workerId; res.setHeader('Content-Type', 'text/html'); res.render('user_study.jade', res.locals, function(err, result) { res.send(result); }); }; module.exports.next = function(req, res) { res.redirect('/prototype/game'); };