/** * Class that represents a generator that streams the frustum, and tries to preload recommendations that might be clicked * @constructor * @augments geo.ConfigGenerator * @param streamer {geo.MeshStreamer} the parent mesh streamer */ geo.V_PP_Generator = function() { geo.ConfigGenerator.apply(this, arguments); }; geo.V_PP_Generator.prototype = Object.create(geo.ConfigGenerator); geo.V_PP_Generator.prototype.constructor = geo.V_PP_Generator; /** * Generates a config that streams partly the frustum, and splits the rest of the chunk among the recommendations that are likely to be clicked * @param cameraFrustum {Object} the frustum of the camera (with its position, target, and planes) * @returns {Object[]} an array with one element corresponding the camera frustum, and other for eventual recommendations to preload */ geo.V_PP_Generator.prototype.generateMainConfig = function(cameraFrustum) { var config; if (this.streamer.beginning === true) { console.log('Begining : full init'); config = [{recommendationId : 0, proportion:1, smart: true}]; } else { // Case full prefetch console.log("Allow some prefetching"); didPrefetch = true; config = [{ frustum: cameraFrustum, proportion : this.streamer.frustumPercentage}]; if (this.streamer.predictionTable !== undefined) { var sum = 0; for (var i = 1; i <= this.streamer.mesh.recommendations.length; i++) { sum += this.streamer.predictionTable[this.streamer.previousReco][i]; } for (var i = 1; i <= this.streamer.mesh.recommendations.length; i++) { if (this.streamer.predictionTable[this.streamer.previousReco][i] > 0) { config.push({ proportion : this.streamer.predictionTable[this.streamer.previousReco][i] * this.streamer.prefetchPercentage / sum, recommendationId : i, smart: true }); } } } else { process.stderr.write('ERROR : PREDICTION TABLE IF UNDEFINED'); } } return config; }; /** * Generates a config that depends on the previous configuration and that tries to fill the recommendations that were not already filled. * @param previousConfig {Object} the previous configuration list (that was launched on generateMainConfig * @param previousData {Object} the data that were given by the nextElements method on {@link geo.MeshStreamer} * @param cameraFrustum {Object} the frustum of the camera, containing its position, target and planes * @returns {Object[]} a configuration that tries to fill what was not filled before */ geo.V_PP_Generator.prototype.generateFillingConfig = function(previousConfig, previousData, cameraFrustum) { var sum = 0; var newConfig = []; for (var i = 0; i < previousConfig.length; i++) { // Check if previousConfig was full if (previousResult.configSizes[i] >= this.streamer.chunk * previousConfig[i].proportion) { newConfig.push(previousConfig[i]); sum += previousConfig[i].proportion; } } // Normalize previousConfig probabilities for (var i = 0; i < newConfig.length; i++) { newConfig[i].proportion /= sum; } return newConfig; };