"use strict"; let fs = require('fs'); let THREE = require('three'); let L3D = require('../../static/js/l3d.min.js'); function serialize(object) { let data = {}; data.vertices = object.children[0].geometry.vertices; data.children = []; for (let objChild of object.children) { let newChild = {}; // newChild.faceVertexUvs = objChild.geometry.faceVertexUvs; newChild.faces = objChild.geometry.faces; data.children.push(newChild); } return JSON.stringify(data); } function deserialize(str) { let parse = JSON.parse(str); let vertices = []; let material = new THREE.MeshBasicMaterial(); let ret = new THREE.Object3D(); for (let vertex of parse.vertices) { vertices.push(new THREE.Vector3(vertex.x, vertex.y, vertex.z)); } for (let parseChild of parse.children) { let geometry = new THREE.Geometry(); geometry.vertices = vertices; for (let face of parseChild.faces) { geometry.faces.push(new THREE.Face3(face.a, face.b, face.c)); } geometry.computeBoundingSphere(); let newChild = new THREE.Mesh(geometry, material); ret.children.push(newChild); } return ret; } function serializeToFile(path, obj) { fs.writeFileSync(path, serialize(obj)); } function loadFromFile(path) { return deserialize(fs.readFileSync(path, 'utf-8')); } module.exports.serialize = serialize; module.exports.deserialize = deserialize; module.exports.serializeToFile = serializeToFile; module.exports.loadFromFile = loadFromFile; function main() { let loader = new L3D.ProgressiveLoader( '/static/data/castle/princess peaches castle (outside).obj', new THREE.Object3D(), null ); loader.load(function() { console.log("Loaded"); // console.log(loader.obj.children[0].geometry); deserialize(serialize(loader.obj)); }); } if (require.main === module) { main(); }