"use strict"; function pad(n, width, z) { z = z || '0'; n = n + ''; return n.length >= width ? n : new Array(width - n.length + 1).join(z) + n; } let fs = require('fs'); let THREE = require('./three.js'); let width = Math.floor(1134); let height = Math.floor(768); let renderer = new THREE.CanvasRenderer(); renderer.domElement.style = renderer.domElement; renderer.setSize(width,height); renderer.setClearColor(0x000000); let scene = new THREE.Scene(); let camera = new THREE.PerspectiveCamera(75, width / height, 1, 10000); camera.position.z = 1000; let geometry = new THREE.BoxGeometry(200, 200, 200); let material = new THREE.MeshBasicMaterial({color: 0xff0000}); let mesh = new THREE.Mesh(geometry, material); scene.add(mesh); scene.add(camera); let counter = 0; for (let i = 0; i < 1; i += 0.005) { mesh.rotation.x = i * 2 * Math.PI; mesh.rotation.y = i * Math.PI; camera.lookAt(new THREE.Vector3()); renderer.render(scene, camera); console.log(i); fs.writeFileSync(__dirname + '/' + pad(counter++, 4) + '.png', renderer.domElement.toBuffer()); }